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@@ -334,6 +334,9 @@ public:
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/// Returns the point, in screenspace, at which the cursor is located.
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virtual Point2I getCursorPos();
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+ /// Returns the point, in local coordinates, at which the cursor is located
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+ virtual Point2I getCursorPosLocal() { return Point2I(S32(mCursorPt.x), S32(mCursorPt.y)); }
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+
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/// Enable/disable rendering of the cursor.
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/// @param state True if we should render cursor
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virtual void showCursor(bool state);
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