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Assign result from `mClampF`

Johan Mattsson il y a 2 ans
Parent
commit
4f4184ab68
1 fichiers modifiés avec 1 ajouts et 1 suppressions
  1. 1 1
      Engine/source/lighting/common/projectedShadow.cpp

+ 1 - 1
Engine/source/lighting/common/projectedShadow.cpp

@@ -395,7 +395,7 @@ void ProjectedShadow::_calcScore( const SceneRenderState *state )
    F32 secs = mFloor( (F32)msSinceLastRender / 1000.0f );
    
    mScore = pct + secs;
-   mClampF( mScore, 0.0f, 2000.0f );
+   mScore = mClampF( mScore, 0.0f, 2000.0f );
 }
 
 void ProjectedShadow::update( const SceneRenderState *state )