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@@ -35,6 +35,8 @@ if(UNIX)
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# for asm files
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SET (CMAKE_ASM_NASM_OBJECT_FORMAT "elf")
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ENABLE_LANGUAGE (ASM_NASM)
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+
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+ set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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endif()
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# TODO: fmod support
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@@ -257,7 +259,7 @@ addPath("${srcDir}/gui/3d")
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addPath("${srcDir}/postFx")
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if(NOT TORQUE_EXPERIMENTAL_EC)
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- set(BLACKLIST "Entity.cpp;Entity.h" )
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+ set(BLACKLIST "entity.cpp;entity.h" )
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endif()
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addPath("${srcDir}/T3D")
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set(BLACKLIST "" )
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@@ -274,12 +276,12 @@ addPath("${srcDir}/T3D/turret")
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if( TORQUE_EXPERIMENTAL_EC )
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addPath("${srcDir}/T3D/components/")
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- addPath("${srcDir}/T3D/components/Animation")
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- addPath("${srcDir}/T3D/components/Camera")
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- addPath("${srcDir}/T3D/components/Collision")
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- addPath("${srcDir}/T3D/components/Game")
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- addPath("${srcDir}/T3D/components/Physics")
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- addPath("${srcDir}/T3D/components/Render")
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+ addPath("${srcDir}/T3D/components/animation")
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+ addPath("${srcDir}/T3D/components/camera")
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+ addPath("${srcDir}/T3D/components/collision")
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+ addPath("${srcDir}/T3D/components/game")
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+ addPath("${srcDir}/T3D/components/physics")
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+ addPath("${srcDir}/T3D/components/render")
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endif()
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addPath("${srcDir}/main/")
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