Explorar el Código

Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart.

JeffR hace 3 años
padre
commit
52368a0428
Se han modificado 1 ficheros con 2 adiciones y 2 borrados
  1. 2 2
      Engine/source/gui/editor/inspector/datablockField.h

+ 2 - 2
Engine/source/gui/editor/inspector/datablockField.h

@@ -39,7 +39,7 @@ class GuiInspectorDatablockField : public GuiInspectorTypeMenuBase
 
 
       AbstractClassRep *mDesiredClass;
       AbstractClassRep *mDesiredClass;
 
 
-      virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockGroup(); }
+      virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockSet(); }
       virtual void _populateMenu( GuiPopUpMenuCtrl* menu );
       virtual void _populateMenu( GuiPopUpMenuCtrl* menu );
       
       
    public:
    public:
@@ -131,4 +131,4 @@ class GuiInspectorTypeSFXAmbienceName : public GuiInspectorDatablockField
 };
 };
 
 
 
 
-#endif
+#endif