@@ -28,6 +28,8 @@
#include "T3D/gameBase/moveManager.h"
#include "console/engineAPI.h"
+#include <cfloat>
+
static U32 sAIPlayerLoSMask = TerrainObjectType | StaticShapeObjectType | StaticObjectType;
IMPLEMENT_CO_NETOBJECT_V1(AIPlayer);
@@ -37,6 +37,7 @@
#include "math/mathIO.h"
#include <DetourDebugDraw.h>
+#include <climits>
extern bool gEditingMission;