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@@ -167,7 +167,7 @@ SoundAsset::SoundAsset()
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mProfileDesc.mScatterDistance = Point3F(0.f, 0.f, 0.f);
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mProfileDesc.mScatterDistance = Point3F(0.f, 0.f, 0.f);
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mProfileDesc.mPriority = 1.0f;
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mProfileDesc.mPriority = 1.0f;
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mProfileDesc.mSourceGroup = NULL;
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mProfileDesc.mSourceGroup = NULL;
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-
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+ mProfileDesc.mFadeInEase = EaseF();
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mIsPlaylist = false;
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mIsPlaylist = false;
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mPlaylist.mNumSlotsToPlay = SFXPlayList::SFXPlaylistSettings::NUM_SLOTS;
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mPlaylist.mNumSlotsToPlay = SFXPlayList::SFXPlaylistSettings::NUM_SLOTS;
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