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Linux vix shader fixes

rextimmy 9 rokov pred
rodič
commit
59f1c331c1

+ 0 - 1
Templates/Empty/game/shaders/common/lighting/advanced/gl/dbgColorBufferP.glsl

@@ -22,7 +22,6 @@
 
 #include "../../../gl/hlslCompat.glsl"
 #include "shadergen:/autogenConditioners.h"
-#include "../../../postfx/gl/postFx.glsl"
 
 uniform sampler2D colorBufferTex;
 

+ 0 - 1
Templates/Empty/game/shaders/common/lighting/advanced/gl/dbgSpecMapVisualizeP.glsl

@@ -21,7 +21,6 @@
 //-----------------------------------------------------------------------------
 #include "../../../gl/hlslCompat.glsl"
 #include "shadergen:/autogenConditioners.h"
-#include "../../../postfx/gl/postFx.glsl"
 
 uniform sampler2D matinfoTex;
 

+ 0 - 1
Templates/Full/game/shaders/common/lighting/advanced/gl/dbgColorBufferP.glsl

@@ -22,7 +22,6 @@
 
 #include "../../../gl/hlslCompat.glsl"
 #include "shadergen:/autogenConditioners.h"
-#include "../../../postfx/gl/postFx.glsl"
 
 uniform sampler2D colorBufferTex;
 

+ 0 - 1
Templates/Full/game/shaders/common/lighting/advanced/gl/dbgSpecMapVisualizeP.glsl

@@ -21,7 +21,6 @@
 //-----------------------------------------------------------------------------
 #include "../../../gl/hlslCompat.glsl"
 #include "shadergen:/autogenConditioners.h"
-#include "../../../postfx/gl/postFx.glsl"
 
 uniform sampler2D matinfoTex;