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@@ -407,7 +407,7 @@ bool GameConnection::readConnectAccept(BitStream *stream, const char **errorStri
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void GameConnection::writeConnectRequest(BitStream *stream)
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{
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Parent::writeConnectRequest(stream);
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- stream->writeString(GameString);
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+ stream->writeString(TORQUE_APP_NAME);
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stream->write(CurrentProtocolVersion);
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stream->write(MinRequiredProtocolVersion);
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stream->writeString(mJoinPassword);
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@@ -424,7 +424,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
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U32 currentProtocol, minProtocol;
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char gameString[256];
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stream->readString(gameString);
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- if(dStrcmp(gameString, GameString))
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+ if(dStrcmp(gameString, TORQUE_APP_NAME))
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{
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*errorString = "CHR_GAME";
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return false;
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