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fixes snap-to-terrain toggle not displaying it's initially saved-off state.

Azaezel 8 năm trước cách đây
mục cha
commit
5e6826d9bd

+ 1 - 0
Templates/Full/game/tools/worldEditor/scripts/EditorGui.ed.cs

@@ -2050,6 +2050,7 @@ function EWorldEditor::syncGui( %this )
    EWorldEditorToolbar-->renderHandleBtn.setStateOn( EWorldEditor.renderObjHandle );
    EWorldEditorToolbar-->renderHandleBtn.setStateOn( EWorldEditor.renderObjHandle );
    EWorldEditorToolbar-->renderTextBtn.setStateOn( EWorldEditor.renderObjText );
    EWorldEditorToolbar-->renderTextBtn.setStateOn( EWorldEditor.renderObjText );
 
 
+   EWorldEditorToolbar-->objectSnapDownBtn.setStateOn( %this.stickToGround );
    SnapToBar-->objectSnapBtn.setStateOn( EWorldEditor.getSoftSnap() );
    SnapToBar-->objectSnapBtn.setStateOn( EWorldEditor.getSoftSnap() );
    EWorldEditorToolbar-->softSnapSizeTextEdit.setText( EWorldEditor.getSoftSnapSize() );
    EWorldEditorToolbar-->softSnapSizeTextEdit.setText( EWorldEditor.getSoftSnapSize() );
    ESnapOptions-->SnapSize.setText( EWorldEditor.getSoftSnapSize() );
    ESnapOptions-->SnapSize.setText( EWorldEditor.getSoftSnapSize() );