|
@@ -36,10 +36,10 @@ singleton GFXStateBlockData( PFX_CausticsStateBlock : PFX_DefaultStateBlock )
|
|
|
singleton ShaderData( PFX_CausticsShader )
|
|
|
{
|
|
|
DXVertexShaderFile = $Core::CommonShaderPath @ "/postFX/postFxV.hlsl";
|
|
|
- DXPixelShaderFile = "./causticsP.hlsl";
|
|
|
+ DXPixelShaderFile = "./CausticsPostFXP.hlsl";
|
|
|
|
|
|
OGLVertexShaderFile = $Core::CommonShaderPath @ "/postFX/gl/postFxV.glsl";
|
|
|
- OGLPixelShaderFile = "./causticsP.glsl";
|
|
|
+ OGLPixelShaderFile = "./CausticsPostFXP.glsl";
|
|
|
|
|
|
samplerNames[0] = "$deferredTex";
|
|
|
samplerNames[1] = "$causticsTex0";
|