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@@ -144,7 +144,7 @@ function GameConnectionListener::onSetSpawnObjectTypeComplete( %this, %client )
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// a new one could result in an uncontrolled player object.
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// a new one could result in an uncontrolled player object.
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error("Attempting to create a player for a client that already has one!");
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error("Attempting to create a player for a client that already has one!");
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}
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}
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- if ((!isClass(%client.spawnClass)) || (!isClass(%client.spawnDBType)) || (!isObject(%client.spawnDBType)))
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+ if ((!isClass(%client.spawnClass)) || (!isClass(%client.spawnDBType)) || (!isObject(%client.spawnDataBlock)))
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%this.onSetSpawnObjectTypeFailed(%client, false );
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%this.onSetSpawnObjectTypeFailed(%client, false );
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%client.setSpawnPoint();
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%client.setSpawnPoint();
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