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gfx enum correction

rextimmy 4 år sedan
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6d71bec417
1 ändrade filer med 2 tillägg och 2 borttagningar
  1. 2 2
      Engine/source/gfx/gfxEnums.h

+ 2 - 2
Engine/source/gfx/gfxEnums.h

@@ -27,8 +27,8 @@
 
 // These are for the enum translation. It will help with porting to other platforms
 // and API's.
-#define GFX_UNSUPPORTED_VAL 0xDEADBEEFULL
-#define GFX_UNINIT_VAL 0xDECAFBADULL
+#define GFX_UNSUPPORTED_VAL 0xDEADBEEF
+#define GFX_UNINIT_VAL 0xDECAFBAD
 
 // Adjust these pools to your app's needs.  Be aware dynamic vertices are much more
 // expensive than static vertices. These are in gfxEnums because they should be