Selaa lähdekoodia

Merge branch 'Preview4_0' of https://github.com/Areloch/Torque3D into Preview4_0

AzaezelX 6 vuotta sitten
vanhempi
commit
6edf1733d5

+ 27 - 0
Engine/source/gui/editor/inspector/field.cpp

@@ -690,6 +690,28 @@ void GuiInspectorField::_setFieldDocs( StringTableEntry docs )
    }
    }
 }
 }
 
 
+void GuiInspectorField::setHeightOverride(bool useOverride, U32 heightOverride)
+{
+   mUseHeightOverride = useOverride;
+
+   if (useOverride)
+      mHeightOverride = heightOverride;
+
+   S32 fieldHeight = 18;
+
+   if (mUseHeightOverride)
+      fieldHeight = mHeightOverride;
+
+   RectI bnds = getBounds();
+   setBounds(bnds.point.x, bnds.point.y, bnds.extent.x, fieldHeight);
+
+   // Calculate Caption and EditCtrl Rects
+   updateRects();
+
+   // Force our editField to set it's value
+   updateValue();
+}
+
 //=============================================================================
 //=============================================================================
 //    Console Methods.
 //    Console Methods.
 //=============================================================================
 //=============================================================================
@@ -749,6 +771,11 @@ DefineEngineMethod(GuiInspectorField, setCaption, void, (String newCaption),, "(
    object->setCaption(StringTable->insert(newCaption.c_str()));
    object->setCaption(StringTable->insert(newCaption.c_str()));
 }
 }
 
 
+DefineEngineMethod(GuiInspectorField, setHeightOverride, void, (bool useOverride, U32 heightOverride), , "")
+{
+   object->setHeightOverride(useOverride, heightOverride);
+}
+
 DefineEngineMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
 DefineEngineMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
 {
 {
    object->setEditControl(editCtrl);
    object->setEditControl(editCtrl);

+ 2 - 0
Engine/source/gui/editor/inspector/field.h

@@ -132,6 +132,8 @@ class GuiInspectorField : public GuiControl
 
 
       void setEditControl(GuiControl* editCtrl);
       void setEditControl(GuiControl* editCtrl);
 
 
+      void setHeightOverride(bool useOverride, U32 heightOverride);
+
       virtual void setDocs(String docs) { mFieldDocs = docs; }
       virtual void setDocs(String docs) { mFieldDocs = docs; }
 
 
       /// Returns pointer to this InspectorField's edit ctrl.
       /// Returns pointer to this InspectorField's edit ctrl.

+ 4 - 0
Engine/source/renderInstance/renderProbeMgr.cpp

@@ -358,7 +358,9 @@ ProbeRenderInst* RenderProbeMgr::registerProbe()
    mCubeMapSlots[cubeIndex] = true;
    mCubeMapSlots[cubeIndex] = true;
    mCubeMapCount++;
    mCubeMapCount++;
 
 
+#ifdef TORQUE_DEBUG
    Con::warnf("RenderProbeMgr::registerProbe: Registered probe %u to cubeIndex %u", newProbe.mProbeIdx, cubeIndex);
    Con::warnf("RenderProbeMgr::registerProbe: Registered probe %u to cubeIndex %u", newProbe.mProbeIdx, cubeIndex);
+#endif
 
 
    mProbesDirty = true;
    mProbesDirty = true;
 
 
@@ -495,8 +497,10 @@ void RenderProbeMgr::updateProbeTexture(ProbeRenderInst* probeInfo)
    mIrradianceArray->updateTexture(probeInfo->mIrradianceCubemap, cubeIndex);
    mIrradianceArray->updateTexture(probeInfo->mIrradianceCubemap, cubeIndex);
    mPrefilterArray->updateTexture(probeInfo->mPrefilterCubemap, cubeIndex);
    mPrefilterArray->updateTexture(probeInfo->mPrefilterCubemap, cubeIndex);
 
 
+#ifdef TORQUE_DEBUG
    Con::warnf("UpdatedProbeTexture - probeIdx: %u on cubeIndex %u, Irrad validity: %d, Prefilter validity: %d", probeInfo->mProbeIdx, cubeIndex,
    Con::warnf("UpdatedProbeTexture - probeIdx: %u on cubeIndex %u, Irrad validity: %d, Prefilter validity: %d", probeInfo->mProbeIdx, cubeIndex,
       probeInfo->mIrradianceCubemap->isInitialized(), probeInfo->mPrefilterCubemap->isInitialized());
       probeInfo->mIrradianceCubemap->isInitialized(), probeInfo->mPrefilterCubemap->isInitialized());
+#endif
 }
 }
 
 
 void RenderProbeMgr::_setupPerFrameParameters(const SceneRenderState *state)
 void RenderProbeMgr::_setupPerFrameParameters(const SceneRenderState *state)

+ 2 - 2
Templates/BaseGame/game/tools/gui/EditorSettingsWindow.ed.gui

@@ -64,7 +64,7 @@
          minExtent = "64 64";
          minExtent = "64 64";
          horizSizing = "width";
          horizSizing = "width";
          vertSizing = "bottom";
          vertSizing = "bottom";
-         profile = "GuiDefaultProfile";
+         profile = "ToolsGuiDefaultProfile";
          visible = "1";
          visible = "1";
          active = "1";
          active = "1";
          tooltipProfile = "GuiToolTipProfile";
          tooltipProfile = "GuiToolTipProfile";
@@ -86,7 +86,7 @@
             minExtent = "16 16";
             minExtent = "16 16";
             horizSizing = "right";
             horizSizing = "right";
             vertSizing = "bottom";
             vertSizing = "bottom";
-            profile = "GuiDefaultProfile";
+            profile = "ToolsGuiDefaultProfile";
             visible = "1";
             visible = "1";
             active = "1";
             active = "1";
             tooltipProfile = "GuiToolTipProfile";
             tooltipProfile = "GuiToolTipProfile";

+ 80 - 7
Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.cs

@@ -56,7 +56,7 @@ function ESettingsWindow::hideDialog( %this )
 
 
 function ESettingsWindow::ToggleVisibility()
 function ESettingsWindow::ToggleVisibility()
 {
 {
-   if ( ESettingsWindow.visible  )
+   if ( ESettingsWindow.visible )
    {
    {
       ESettingsWindow.setVisible(false);
       ESettingsWindow.setVisible(false);
    }
    }
@@ -65,6 +65,8 @@ function ESettingsWindow::ToggleVisibility()
       ESettingsWindow.setVisible(true);
       ESettingsWindow.setVisible(true);
       ESettingsWindow.selectWindow();
       ESettingsWindow.selectWindow();
       ESettingsWindow.setCollapseGroup(false);
       ESettingsWindow.setCollapseGroup(false);
+      
+      ESettingsWindowList.clear();
    }
    }
    
    
    ESettingsWindowList.setSelectedById( 1 );
    ESettingsWindowList.setSelectedById( 1 );
@@ -82,10 +84,10 @@ function ESettingsWindow::toggleProjectSettings(%this)
    }
    }
    ESettingsWindowList.sort(0);
    ESettingsWindowList.sort(0);
    
    
-   ESettingsWindowList.setSelectedById( 1 );
-   
    %this.mode = "Project";
    %this.mode = "Project";
    ESettingsWindow.text = "Game Project Settings";
    ESettingsWindow.text = "Game Project Settings";
+   
+   ESettingsWindowList.setSelectedById( 1 );
 }
 }
 
 
 function ESettingsWindow::toggleEditorSettings(%this)
 function ESettingsWindow::toggleEditorSettings(%this)
@@ -100,10 +102,10 @@ function ESettingsWindow::toggleEditorSettings(%this)
    }
    }
    ESettingsWindowList.sort(0);
    ESettingsWindowList.sort(0);
    
    
-   ESettingsWindowList.setSelectedById( 1 );
-   
    %this.mode = "Editor";
    %this.mode = "Editor";
    ESettingsWindow.text = "Editor Settings";
    ESettingsWindow.text = "Editor Settings";
+   
+   ESettingsWindowList.setSelectedById( 1 );
 }
 }
 
 
 function ESettingsWindow::addEditorSettingsPage(%this, %settingsPageName, %settingsPageText)
 function ESettingsWindow::addEditorSettingsPage(%this, %settingsPageName, %settingsPageText)
@@ -161,6 +163,77 @@ function SettingsInspector::changeEditorSetting(%this, %varName, %value)
       %success = ProjectSettings.write();
       %success = ProjectSettings.write();
 }
 }
 
 
+function GuiInspectorVariableGroup::buildOptionsSettingField(%this, %fieldName, %fieldLabel, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %ownerObj)
+{
+   %extent = 200;
+   
+   %fieldCtrl = %this.createInspectorField();
+   
+   %fieldCtrl.setHeightOverride(true, 200);
+   
+   %extent = %this.stack.getExtent();
+   
+   %width = mRound(%extent/2);
+   %height = 20;
+   %inset = 10;
+   
+   %editControl = new GuiPopUpMenuCtrl() {
+      class = "guiInspectorListField";
+      maxPopupHeight = "200";
+      sbUsesNAColor = "0";
+      reverseTextList = "0";
+      bitmapBounds = "16 16";
+      maxLength = "1024";
+      Margin = "0 0 0 0";
+      Padding = "0 0 0 0";
+      AnchorTop = "1";
+      AnchorBottom = "0";
+      AnchorLeft = "1";
+      AnchorRight = "0";
+      isContainer = "0";
+      Profile = "ToolsGuiPopUpMenuProfile";
+      HorizSizing = "right";
+      VertSizing = "bottom";
+      Position = %fieldCtrl.edit.position;
+      Extent = %fieldCtrl.edit.extent;
+      MinExtent = "8 2";
+      canSave = "1";
+      Visible = "1";
+      tooltipprofile = "ToolsGuiToolTipProfile";
+      tooltip = %tooltip;
+      text = %fieldDefaultVal;
+      hovertime = "1000";
+      ownerObject = %ownerObj;
+      fieldName = %fieldName;
+   };
+   
+   //set the field value
+   if(getSubStr(%this.fieldName, 0, 1) $= "$")
+   {
+      if(%fieldName $= "")
+         %editControl.setText(%fieldName);
+   }
+   else
+   {
+      //regular variable
+      %setCommand = %editControl @ ".setText(" @ %ownerObj @ "." @ %fieldName @ ");";
+      eval(%setCommand);
+   }
+   
+   %listCount = getTokenCount(%fieldDataVals, ",");
+   
+   for(%i=0; %i < %listCount; %i++)
+   {
+      %entryText = getToken(%fieldDataVals, ",", %i);
+      %editControl.add(%entryText); 
+   }
+
+   %fieldCtrl.setCaption(%fieldLabel);
+   %fieldCtrl.setEditControl(%editControl);
+
+   %this.addInspectorField(%fieldCtrl);
+}
+
 //
 //
 // COMMON EDITOR SETTINGS
 // COMMON EDITOR SETTINGS
 //
 //
@@ -345,7 +418,7 @@ function ESettingsWindow::getGameplaySettings(%this)
 
 
 function ESettingsWindow::getGameOptionsSettings(%this)
 function ESettingsWindow::getGameOptionsSettings(%this)
 {
 {
-   SettingsInspector.startGroup("Game Modes");
-   SettingsInspector.addSettingsField("Gameplay/GameModes/defaultModeName", "Default Gamemode Name", "string", "");
+   SettingsInspector.startGroup("Options Settings");
+   SettingsInspector.addSettingsField("Options/optionsList", "OptionsList", "OptionsSetting", "");
    SettingsInspector.endGroup();
    SettingsInspector.endGroup();
 } 
 } 

+ 77 - 77
Templates/BaseGame/game/tools/settings.xml

@@ -2,141 +2,141 @@
 <EditorSettings>
 <EditorSettings>
     <Group name="Theme">
     <Group name="Theme">
         <Setting name="tooltipDividerColor">72 70 68 255</Setting>
         <Setting name="tooltipDividerColor">72 70 68 255</Setting>
-        <Setting name="fieldTextHLColor">234 232 230 255</Setting>
-        <Setting name="fieldBGSELColor">100 98 96 255</Setting>
-        <Setting name="dividerLightColor">96 94 92 255</Setting>
+        <Setting name="headerTextColor">236 234 232 255</Setting>
         <Setting name="tabsSELColor">59 58 57 255</Setting>
         <Setting name="tabsSELColor">59 58 57 255</Setting>
-        <Setting name="headerColor">50 49 48 255</Setting>
         <Setting name="fieldBGHLColor">72 70 68 255</Setting>
         <Setting name="fieldBGHLColor">72 70 68 255</Setting>
-        <Setting name="tabsHLColor">50 49 48 255</Setting>
-        <Setting name="fieldTextSELColor">240 240 240 255</Setting>
-        <Setting name="fieldBGColor">59 58 57 255</Setting>
-        <Setting name="headerTextColor">236 234 232 255</Setting>
-        <Setting name="dividerMidColor">50 49 48 255</Setting>
-        <Setting name="tabsColor">37 36 35 255</Setting>
-        <Setting name="fieldTextColor">178 175 172 255</Setting>
-        <Setting name="tooltipBGColor">43 43 43 255</Setting>
-        <Setting name="dividerDarkColor">17 16 15 255</Setting>
         <Setting name="tooltipTextColor">255 255 255 255</Setting>
         <Setting name="tooltipTextColor">255 255 255 255</Setting>
+        <Setting name="fieldTextColor">178 175 172 255</Setting>
         <Setting name="windowBackgroundColor">32 31 30 255</Setting>
         <Setting name="windowBackgroundColor">32 31 30 255</Setting>
+        <Setting name="headerColor">50 49 48 255</Setting>
+        <Setting name="dividerDarkColor">17 16 15 255</Setting>
+        <Setting name="fieldBGColor">59 58 57 255</Setting>
+        <Setting name="tooltipBGColor">43 43 43 255</Setting>
+        <Setting name="fieldTextSELColor">240 240 240 255</Setting>
+        <Setting name="fieldBGSELColor">100 98 96 255</Setting>
+        <Setting name="tabsColor">37 36 35 255</Setting>
+        <Setting name="dividerLightColor">96 94 92 255</Setting>
+        <Setting name="fieldTextHLColor">234 232 230 255</Setting>
+        <Setting name="tabsHLColor">50 49 48 255</Setting>
+        <Setting name="dividerMidColor">50 49 48 255</Setting>
     </Group>
     </Group>
     <Group name="GuiEditor">
     <Group name="GuiEditor">
-        <Setting name="lastPath">tools/gui</Setting>
         <Setting name="previewResolution">1024 768</Setting>
         <Setting name="previewResolution">1024 768</Setting>
+        <Setting name="lastPath">tools/gui</Setting>
+        <Group name="EngineDevelopment">
+            <Setting name="showEditorProfiles">0</Setting>
+            <Setting name="toggleIntoEditor">0</Setting>
+            <Setting name="showEditorGuis">0</Setting>
+        </Group>
         <Group name="Help">
         <Group name="Help">
+            <Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
             <Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
             <Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
             <Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
             <Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
-            <Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
+        </Group>
+        <Group name="Selection">
+            <Setting name="fullBox">0</Setting>
         </Group>
         </Group>
         <Group name="Snapping">
         <Group name="Snapping">
+            <Setting name="snap2Grid">0</Setting>
+            <Setting name="snapToCanvas">1</Setting>
             <Setting name="snapToGuides">1</Setting>
             <Setting name="snapToGuides">1</Setting>
             <Setting name="sensitivity">2</Setting>
             <Setting name="sensitivity">2</Setting>
-            <Setting name="snap2GridSize">8</Setting>
+            <Setting name="snapToEdges">1</Setting>
             <Setting name="snapToCenters">1</Setting>
             <Setting name="snapToCenters">1</Setting>
             <Setting name="snapToControls">1</Setting>
             <Setting name="snapToControls">1</Setting>
-            <Setting name="snapToEdges">1</Setting>
-            <Setting name="snap2Grid">0</Setting>
-            <Setting name="snapToCanvas">1</Setting>
+            <Setting name="snap2GridSize">8</Setting>
         </Group>
         </Group>
         <Group name="Rendering">
         <Group name="Rendering">
-            <Setting name="drawGuides">1</Setting>
             <Setting name="drawBorderLines">1</Setting>
             <Setting name="drawBorderLines">1</Setting>
-        </Group>
-        <Group name="EngineDevelopment">
-            <Setting name="showEditorGuis">0</Setting>
-            <Setting name="showEditorProfiles">0</Setting>
-            <Setting name="toggleIntoEditor">0</Setting>
+            <Setting name="drawGuides">1</Setting>
         </Group>
         </Group>
         <Group name="Library">
         <Group name="Library">
             <Setting name="viewType">Categorized</Setting>
             <Setting name="viewType">Categorized</Setting>
         </Group>
         </Group>
-        <Group name="Selection">
-            <Setting name="fullBox">0</Setting>
-        </Group>
     </Group>
     </Group>
     <Group name="AxisGizmo">
     <Group name="AxisGizmo">
-        <Setting name="snapRotations">0</Setting>
-        <Setting name="renderInfoText">1</Setting>
+        <Setting name="rotationSnap">15</Setting>
         <Setting name="mouseRotateScalar">0.8</Setting>
         <Setting name="mouseRotateScalar">0.8</Setting>
+        <Setting name="renderWhenUsed">0</Setting>
         <Setting name="axisGizmoMaxScreenLen">100</Setting>
         <Setting name="axisGizmoMaxScreenLen">100</Setting>
+        <Setting name="snapRotations">0</Setting>
         <Setting name="mouseScaleScalar">0.8</Setting>
         <Setting name="mouseScaleScalar">0.8</Setting>
-        <Setting name="rotationSnap">15</Setting>
-        <Setting name="renderWhenUsed">0</Setting>
+        <Setting name="renderInfoText">1</Setting>
         <Group name="Grid">
         <Group name="Grid">
-            <Setting name="snapToGrid">0</Setting>
-            <Setting name="renderPlane">0</Setting>
-            <Setting name="renderPlaneHashes">0</Setting>
-            <Setting name="planeDim">500</Setting>
             <Setting name="gridSize">10 10 10</Setting>
             <Setting name="gridSize">10 10 10</Setting>
+            <Setting name="planeDim">500</Setting>
             <Setting name="gridColor">255 255 255 20</Setting>
             <Setting name="gridColor">255 255 255 20</Setting>
+            <Setting name="renderPlaneHashes">0</Setting>
+            <Setting name="renderPlane">0</Setting>
+            <Setting name="snapToGrid">0</Setting>
         </Group>
         </Group>
     </Group>
     </Group>
     <Group name="WorldEditor">
     <Group name="WorldEditor">
-        <Setting name="forceLoadDAE">0</Setting>
         <Setting name="orthoFOV">50</Setting>
         <Setting name="orthoFOV">50</Setting>
-        <Setting name="torsionPath">AssetWork_Debug.exe</Setting>
-        <Setting name="undoLimit">40</Setting>
-        <Setting name="dropType">screenCenter</Setting>
         <Setting name="displayType">6</Setting>
         <Setting name="displayType">6</Setting>
-        <Setting name="orthoShowGrid">1</Setting>
+        <Setting name="forceLoadDAE">0</Setting>
+        <Setting name="dropType">screenCenter</Setting>
+        <Setting name="undoLimit">40</Setting>
         <Setting name="currentEditor">WorldEditorInspectorPlugin</Setting>
         <Setting name="currentEditor">WorldEditorInspectorPlugin</Setting>
-        <Group name="Color">
-            <Setting name="selectionBoxColor">255 255 0 255</Setting>
-            <Setting name="objSelectColor">255 0 0 255</Setting>
-            <Setting name="objectTextColor">255 255 255 255</Setting>
-            <Setting name="dragRectColor">255 255 0 255</Setting>
-            <Setting name="objMouseOverSelectColor">0 0 255 255</Setting>
-            <Setting name="objMouseOverColor">0 255 0 255</Setting>
-            <Setting name="popupBackgroundColor">100 100 100 255</Setting>
-        </Group>
+        <Setting name="torsionPath">AssetWork_Debug.exe</Setting>
+        <Setting name="orthoShowGrid">1</Setting>
         <Group name="Tools">
         <Group name="Tools">
             <Setting name="objectsUseBoxCenter">1</Setting>
             <Setting name="objectsUseBoxCenter">1</Setting>
+            <Setting name="dropAtScreenCenterScalar">1</Setting>
+            <Setting name="snapGround">0</Setting>
+            <Setting name="snapSoft">0</Setting>
             <Setting name="dropAtScreenCenterMax">100</Setting>
             <Setting name="dropAtScreenCenterMax">100</Setting>
             <Setting name="boundingBoxCollision">0</Setting>
             <Setting name="boundingBoxCollision">0</Setting>
-            <Setting name="snapSoft">0</Setting>
-            <Setting name="snapGround">0</Setting>
-            <Setting name="dropAtScreenCenterScalar">1</Setting>
             <Setting name="snapSoftSize">2</Setting>
             <Setting name="snapSoftSize">2</Setting>
         </Group>
         </Group>
+        <Group name="Color">
+            <Setting name="objMouseOverColor">0 255 0 255</Setting>
+            <Setting name="selectionBoxColor">255 255 0 255</Setting>
+            <Setting name="objectTextColor">255 255 255 255</Setting>
+            <Setting name="objSelectColor">255 0 0 255</Setting>
+            <Setting name="popupBackgroundColor">100 100 100 255</Setting>
+            <Setting name="objMouseOverSelectColor">0 0 255 255</Setting>
+            <Setting name="dragRectColor">255 255 0 255</Setting>
+        </Group>
+        <Group name="Grid">
+            <Setting name="gridSnap">0</Setting>
+            <Setting name="gridMinorColor">51 51 51 100</Setting>
+            <Setting name="gridColor">102 102 102 100</Setting>
+            <Setting name="gridSize">1</Setting>
+            <Setting name="gridOriginColor">255 255 255 100</Setting>
+        </Group>
+        <Group name="Docs">
+            <Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
+            <Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
+            <Setting name="forumURL">http://www.garagegames.com/products/torque-3d/forums</Setting>
+            <Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
+        </Group>
         <Group name="ObjectIcons">
         <Group name="ObjectIcons">
-            <Setting name="fadeIcons">1</Setting>
             <Setting name="fadeIconsEndAlpha">0</Setting>
             <Setting name="fadeIconsEndAlpha">0</Setting>
             <Setting name="fadeIconsStartAlpha">255</Setting>
             <Setting name="fadeIconsStartAlpha">255</Setting>
             <Setting name="fadeIconsEndDist">20</Setting>
             <Setting name="fadeIconsEndDist">20</Setting>
             <Setting name="fadeIconsStartDist">8</Setting>
             <Setting name="fadeIconsStartDist">8</Setting>
+            <Setting name="fadeIcons">1</Setting>
+        </Group>
+        <Group name="Render">
+            <Setting name="renderObjHandle">1</Setting>
+            <Setting name="renderObjText">1</Setting>
+            <Setting name="showMousePopupInfo">1</Setting>
+            <Setting name="renderSelectionBox">1</Setting>
+            <Setting name="renderPopupBackground">1</Setting>
         </Group>
         </Group>
         <Group name="Theme">
         <Group name="Theme">
-            <Setting name="windowTitleBGColor">50 50 50 255</Setting>
-            <Setting name="windowTitleFontColor">215 215 215 255</Setting>
-            <Setting name="windowTitleBGHLColor">48 48 48 255</Setting>
             <Setting name="windowTitleFontHLColor">255 255 255 255</Setting>
             <Setting name="windowTitleFontHLColor">255 255 255 255</Setting>
+            <Setting name="windowTitleBGHLColor">48 48 48 255</Setting>
+            <Setting name="windowTitleBGColor">50 50 50 255</Setting>
             <Setting name="windowTitleBGNAColor">180 180 180 255</Setting>
             <Setting name="windowTitleBGNAColor">180 180 180 255</Setting>
+            <Setting name="windowTitleFontColor">215 215 215 255</Setting>
         </Group>
         </Group>
         <Group name="Images">
         <Group name="Images">
             <Setting name="defaultHandle">tools/worldEditor/images/DefaultHandle</Setting>
             <Setting name="defaultHandle">tools/worldEditor/images/DefaultHandle</Setting>
             <Setting name="selectHandle">tools/worldEditor/images/SelectHandle</Setting>
             <Setting name="selectHandle">tools/worldEditor/images/SelectHandle</Setting>
             <Setting name="lockedHandle">tools/worldEditor/images/LockedHandle</Setting>
             <Setting name="lockedHandle">tools/worldEditor/images/LockedHandle</Setting>
         </Group>
         </Group>
-        <Group name="Render">
-            <Setting name="renderObjText">1</Setting>
-            <Setting name="showMousePopupInfo">1</Setting>
-            <Setting name="renderPopupBackground">1</Setting>
-            <Setting name="renderObjHandle">1</Setting>
-            <Setting name="renderSelectionBox">1</Setting>
-        </Group>
-        <Group name="Grid">
-            <Setting name="gridMinorColor">51 51 51 100</Setting>
-            <Setting name="gridSnap">0</Setting>
-            <Setting name="gridOriginColor">255 255 255 100</Setting>
-            <Setting name="gridSize">1</Setting>
-            <Setting name="gridColor">102 102 102 100</Setting>
-        </Group>
-        <Group name="Docs">
-            <Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
-            <Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
-            <Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
-            <Setting name="forumURL">http://www.garagegames.com/products/torque-3d/forums</Setting>
-        </Group>
     </Group>
     </Group>
     <Group name="NavEditor">
     <Group name="NavEditor">
         <Setting name="SpawnClass">AIPlayer</Setting>
         <Setting name="SpawnClass">AIPlayer</Setting>

+ 2 - 2
Templates/BaseGame/game/tools/worldEditor/scripts/EditorGui.ed.cs

@@ -147,7 +147,7 @@ function EditorGui::init(%this)
       ESettingsWindow.setVisible(false);
       ESettingsWindow.setVisible(false);
       
       
       // Start the standard settings tabs pages
       // Start the standard settings tabs pages
-      exec( "~/worldEditor/gui/GeneralSettingsTab.ed.gui" );
+      /*exec( "~/worldEditor/gui/GeneralSettingsTab.ed.gui" );
       ESettingsWindow.addTabPage( EGeneralSettingsPage );
       ESettingsWindow.addTabPage( EGeneralSettingsPage );
       exec("~/worldEditor/gui/ObjectEditorSettingsTab.ed.gui");
       exec("~/worldEditor/gui/ObjectEditorSettingsTab.ed.gui");
       ESettingsWindow.addTabPage( EObjectEditorSettingsPage );
       ESettingsWindow.addTabPage( EObjectEditorSettingsPage );
@@ -156,7 +156,7 @@ function EditorGui::init(%this)
       exec("~/worldEditor/gui/TerrainEditorSettingsTab.ed.gui");
       exec("~/worldEditor/gui/TerrainEditorSettingsTab.ed.gui");
       ESettingsWindow.addTabPage( ETerrainEditorSettingsPage );
       ESettingsWindow.addTabPage( ETerrainEditorSettingsPage );
       exec("~/worldEditor/gui/CameraSettingsTab.ed.gui");
       exec("~/worldEditor/gui/CameraSettingsTab.ed.gui");
-      ESettingsWindow.addTabPage( ECameraSettingsPage );
+      ESettingsWindow.addTabPage( ECameraSettingsPage );*/
    }
    }
 
 
    // Object Snap Options Window
    // Object Snap Options Window