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Эх сурвалжийг харах

Merge pull request #487 from JeffProgrammer/mac_m1

Add support for Apple Silicon
Brian Roberts 4 жил өмнө
parent
commit
6fe51cd9c3

+ 2 - 0
Engine/lib/convexDecomp/NvThreadConfig.cpp

@@ -135,6 +135,8 @@ void tc_spinloop()
       // Pause would do nothing on the Xbox. Threads are not scheduled.
    #elif defined( _WIN64 )
       YieldProcessor( );
+   #elif (defined( __arm64__ ) && defined( __APPLE__ )) || defined( __arch64__ )
+      pthread_yield_np();
    #else
       __asm { pause };
    #endif

+ 1 - 1
Engine/source/console/codeBlock.cpp

@@ -447,7 +447,7 @@ bool CodeBlock::read(StringTableEntry fileName, Stream &st)
       {
          U32 ip;
          st.read(&ip);
-#ifdef TORQUE_CPU_X64
+#if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
          *(U64*)(code + ip) = (U64)ste;
 #else
          code[ip] = *((U32 *)&ste);

+ 1 - 1
Engine/source/console/compiler.cpp

@@ -65,7 +65,7 @@ namespace Compiler
 
    void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr)
    {
-#ifdef TORQUE_CPU_X64
+#if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
       *(U64*)(ptr) = (U64)ste;
 #else
       *ptr = (U32)ste;

+ 1 - 1
Engine/source/console/compiler.h

@@ -254,7 +254,7 @@ namespace Compiler
 
    inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
    {
-#ifdef TORQUE_CPU_X64
+#if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
       return (StringTableEntry)(*((U64*)(code + ip)));
 #else
       return (StringTableEntry)(*(code + ip));

+ 1 - 1
Engine/source/core/util/uuid.cpp

@@ -70,7 +70,7 @@
 #include "core/util/md5.h"
 #include "console/enginePrimitives.h"
 
-#if defined (TORQUE_OS_MAC) && defined(TORQUE_CPU_X64)
+#if defined (TORQUE_OS_MAC) && (defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64))
 typedef unsigned int    unsigned32;
 #else
 typedef unsigned long   unsigned32;

+ 5 - 0
Engine/source/platform/types.gcc.h

@@ -120,6 +120,11 @@ typedef unsigned long  U64;
 #  define TORQUE_CPU_X64
 #  define TORQUE_LITTLE_ENDIAN
 
+#elif (defined( __arm64__ ) && defined( __APPLE__ )) || defined( __arch64__ )
+#  define TORQUE_CPU_STRING "Arm 64"
+#  define TORQUE_CPU_ARM64
+#  define TORQUE_LITTLE_ENDIAN
+
 #else
 #  error "GCC: Unsupported Target CPU"
 #endif

+ 1 - 1
Engine/source/platform/types.h

@@ -128,7 +128,7 @@ static const F32 F32_MAX = F32(3.402823466e+38F);                 ///< Constant
 #endif
 
 /// Integral type matching the host's memory address width.
-#ifdef TORQUE_CPU_X64
+#if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
    typedef U64 MEM_ADDRESS;
 #else
    typedef U32 MEM_ADDRESS;

+ 8 - 0
Engine/source/platformMac/macMath.mm

@@ -34,21 +34,29 @@ static MRandomLCG sgPlatRandom;
 
 U32 Platform::getMathControlState()
 {
+#ifdef TORQUE_CPU_X86
    U16 cw;
    asm("fstcw %0" : "=m" (cw) :);
    return cw;
+#else
+   return 0;
+#endif
 }
 
 void Platform::setMathControlState(U32 state)
 {
+#ifdef TORQUE_CPU_X86
    U16 cw = state;
    asm("fldcw %0" : : "m" (cw));
+#endif
 }
 
 void Platform::setMathControlStateKnown()
 {
+#ifdef TORQUE_CPU_X86
    U16 cw = 0x27F;
    asm("fldcw %0" : : "m" (cw));
+#endif
 }
 
 //--------------------------------------

+ 5 - 0
Tools/CMake/libraries/lpng.cmake

@@ -24,6 +24,11 @@ project(lpng)
 
 # addDef(PNG_NO_ASSEMBLER_CODE)
 
+# Issues with Neon at the moment (Arm support)
+# https://sourceforge.net/p/libpng/bugs/281/
+set(PNG_ARM_NEON off CACHE STRING "")
+add_definitions(-DPNG_ARM_NEON_OPT=0)
+
 addInclude(${libDir}/zlib)
 
 finishLibrary("${libDir}/${PROJECT_NAME}")

+ 25 - 5
Tools/CMake/torque3d.cmake

@@ -692,8 +692,8 @@ if(WIN32)
 endif()
 
 if (APPLE)
-	addFramework("Cocoa")
-	addFramework("OpenGL")
+  addFramework("Cocoa")
+  addFramework("OpenGL")
   #These are needed by sdl2 static lib
   addFramework("CoreAudio")
   addFramework("AudioUnit")
@@ -704,9 +704,29 @@ if (APPLE)
   addFramework("Carbon")
   addFramework("AudioToolbox")
   addLib("iconv")
-  #set a few arch defaults
-  set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "OSX Architecture" FORCE)
-  set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "OSX Deployment target" FORCE)
+endif()
+
+#detect Architecture
+if (APPLE AND NOT IOS)
+  option(TORQUE_MACOS_UNIVERSAL_BINARY OFF)
+
+  # Detect architecture if not using universal
+  if (TORQUE_MACOS_UNIVERSAL_BINARY)
+    set(ARCHITECTURE_STRING_APPLE "x86_64;arm64")
+    set(DEPLOYMENT_TARGET_APPLE "10.13")
+  else()
+    check_c_compiler_flag("-arch arm64" armSupportedApple)
+    if(armSupportedApple)
+      set(ARCHITECTURE_STRING_APPLE "arm64")
+      set(DEPLOYMENT_TARGET_APPLE "11.0")
+    else()
+      set(ARCHITECTURE_STRING_APPLE "x86_64")
+      set(DEPLOYMENT_TARGET_APPLE "10.9")
+    endif() 
+  endif()
+
+  set(CMAKE_OSX_ARCHITECTURES ${ARCHITECTURE_STRING_APPLE} CACHE STRING "OSX Architecture" FORCE)
+  set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET_APPLE} CACHE STRING "OSX Deployment target" FORCE)
 endif()
 
 if(UNIX AND NOT APPLE)