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@@ -211,6 +211,19 @@ bool ProcessedShaderMaterial::init( const FeatureSet &features,
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mInstancingState = new InstancingState();
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mInstancingState = new InstancingState();
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mInstancingState->setFormat( _getRPD( 0 )->shader->getInstancingFormat(), mVertexFormat );
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mInstancingState->setFormat( _getRPD( 0 )->shader->getInstancingFormat(), mVertexFormat );
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}
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}
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+ if (mMaterial && mMaterial->mDiffuseMapFilename[0].isNotEmpty() && mMaterial->mDiffuseMapFilename[0].substr(0, 1).equal("#"))
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+ {
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+ String texTargetBufferName = mMaterial->mDiffuseMapFilename[0].substr(1, mMaterial->mDiffuseMapFilename[0].length() - 1);
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+ NamedTexTarget *texTarget = NamedTexTarget::find(texTargetBufferName);
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+ RenderPassData* rpd = getPass(0);
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+
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+ if (rpd)
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+ {
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+ rpd->mTexSlot[0].texTarget = texTarget;
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+ rpd->mTexType[0] = Material::TexTarget;
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+ rpd->mSamplerNames[0] = "diffuseMap";
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+ }
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+ }
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return true;
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return true;
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}
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}
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