@@ -284,7 +284,8 @@ void AssimpShapeLoader::processAnimations()
ambientChannels.push_back(anim->mChannels[j]);
}
-
+
+ ambientSeq->mNumChannels = ambientChannels.size();
ambientSeq->mChannels = ambientChannels.address();
AssimpAppSequence* defaultAssimpSeq = new AssimpAppSequence(ambientSeq);