Explorar o código

set the alignedarray sizes to maxprobes, reguardless of actual probe count

Azaezel %!s(int64=6) %!d(string=hai) anos
pai
achega
72acec0a3f
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Engine/source/renderInstance/renderProbeMgr.cpp

+ 1 - 1
Engine/source/renderInstance/renderProbeMgr.cpp

@@ -770,7 +770,7 @@ void RenderProbeMgr::render( SceneRenderState *state )
 
       GFX->setCubeArrayTexture(4, mCubemapArray);
       GFX->setCubeArrayTexture(5, mIrradArray);
-      
+      count = MAXPROBECOUNT;
       //Final packing
       AlignedArray<Point4F> _probePositions(count, sizeof(Point4F), (U8*)probePositions.address(), false);
       AlignedArray<Point4F> _probeBBMin(count, sizeof(Point4F), (U8*)probeBBMin.address(), false);