nextfreemask does nothing for proximity mines as there are no subclas…
@@ -72,8 +72,7 @@ class ProximityMine: public Item
protected:
enum MaskBits {
DeployedMask = Parent::NextFreeMask,
- ExplosionMask = Parent::NextFreeMask << 1,
- NextFreeMask = Parent::NextFreeMask << 2
+ ExplosionMask = Parent::NextFreeMask << 1
};
enum State