@@ -2,5 +2,5 @@
canSave="true"
canSaveDynamicFields="true"
AssetName="NoMaterial"
- scriptFile="@assetFile=NoMaterial.cs"
+ scriptFile="NoMaterial"
materialDefinitionName="NoMaterial" />
@@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN ---
singleton Material(NoMaterial) {
mapTo="NoMaterial";
- DiffuseMap = "core/rendering/images/warnMat";
+ DiffuseMapAsset[0] = "Core_Rendering:warnMat_image";
};
//--- OBJECT WRITE END ---