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@@ -4014,9 +4014,9 @@ void Player::updateActionThread()
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mActionAnimation.callbackTripped = true;
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}
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- if (mActionAnimation.action == PlayerData::NullAnimation || //no animation
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- ((!mActionAnimation.waitForEnd || (mActionAnimation.atEnd && !mActionAnimation.holdAtEnd) && //either not waiting till the end, or not holding that state
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- (mActionAnimation.delayTicks -= mMountPending) <= 0))) //not waiting to mount
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+ if (mActionAnimation.action == PlayerData::NullAnimation || !mActionAnimation.waitForEnd || //either no animation or not waiting till the end
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+ ((mActionAnimation.atEnd && !mActionAnimation.holdAtEnd) && //or not holding that state and
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+ (mActionAnimation.delayTicks -= mMountPending) <= 0)) //not waiting to mount
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{
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pickActionAnimation();
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}
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