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fix chooseleveldlg

AzaezelX 5 years ago
parent
commit
7af0a758d1
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs

+ 1 - 1
Templates/BaseGame/game/data/ui/guis/chooseLevelDlg.cs

@@ -57,7 +57,7 @@ function ChooseLevelDlg::onWake( %this )
       
       %levelAsset = AssetDatabase.acquireAsset(%assetId);
       
-      %file = %levelAsset.getLevelFile();
+      %file = %levelAsset.getLevelPath();
       
       if ( !isFile(%file @ ".mis") && !isFile(%file @ ".mis.dso") &&!isFile(%file) )
          continue;