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Merge pull request #1345 from Azaezel/alpha41/PalletPoking

fix several missing palletbars
Brian Roberts před 8 měsíci
rodič
revize
7caf4464f9

+ 1 - 0
Templates/BaseGame/game/tools/convexEditor/main.tscript

@@ -135,6 +135,7 @@ function ConvexEditorPlugin::onActivated( %this )
    %this.setGridSnap( EWorldEditor.UseGridSnap );
    
    Parent::onActivated( %this );
+   EditorGui.SetStandardPalletBar();
 }
 
 function ConvexEditorPlugin::onDeactivated( %this )

+ 19 - 0
Templates/BaseGame/game/tools/decalEditor/main.tscript

@@ -87,6 +87,24 @@ function DecalEditorPlugin::onWorldEditorStartup( %this )
    %this.paletteSelection = "AddDecalMode";
 }
 
+function EditorGui::SetDecalPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("SelectDecal", "ToolsModule:arrow_n_image", "DecalEditorGui.setMode(\"SelectDecalMode\");", "", "Select Decal", "1"); 
+   EWToolsPaletteWindow.addButton("MoveDecal", "ToolsModule:move_point_n_image", "DecalEditorGui.setMode(\"MoveDecalMode\");", "", "Move Decal", "2"); 
+   EWToolsPaletteWindow.addButton("RotateDecal", "ToolsModule:rotate_point_n_image", "DecalEditorGui.setMode(\"RotateDecalMode\");", "", "Rotate Decal", "3");
+   EWToolsPaletteWindow.addButton("ScaleDecal", "ToolsModule:scale_point_n_image", "DecalEditorGui.setMode(\"ScaleDecalMode\");", "", "Scale Decal", "4");  
+   EWToolsPaletteWindow.addButton("AddDecal", "ToolsModule:add_decal_n_image", "DecalEditorGui.setMode(\"AddDecalMode\");", "", "Add Decal", "5");  
+   EWToolsPaletteWindow.refresh();
+}
+
 function DecalEditorPlugin::onActivated( %this )
 {   
    EditorGui.bringToFront( DecalEditorGui );
@@ -119,6 +137,7 @@ function DecalEditorPlugin::onActivated( %this )
    //ShapeEdPropWindow.syncNodeDetails(-1);
    
    Parent::onActivated(%this);
+   EditorGui.SetDecalPalletBar();
 }
 
 function DecalEditorPlugin::onDeactivated( %this )

+ 22 - 1
Templates/BaseGame/game/tools/forestEditor/main.tscript

@@ -114,6 +114,26 @@ function ForestEditorPlugin::onWorldEditorShutdown( %this )
       ForestDataManager.delete();
 }
 
+function EditorGui::SetForestPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("SelectItem", "ToolsModule:arrow_n_image", "GlobalGizmoProfile.mode = \"None\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Select Item", "1"); 
+   EWToolsPaletteWindow.addButton("MoveItem", "ToolsModule:translate_n_image", "GlobalGizmoProfile.mode = \"Move\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Move Item", "2"); 
+   EWToolsPaletteWindow.addButton("RotateItem", "ToolsModule:rotate_n_image", "GlobalGizmoProfile.mode = \"Rotate\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Rotate Item", "3");
+   EWToolsPaletteWindow.addButton("ScaleItem", "ToolsModule:scale_n_image", "GlobalGizmoProfile.mode = \"Scale\"; ForestEditorGui.setActiveTool(ForestTools->SelectionTool);", "", "Scale Item", "4"); 
+   EWToolsPaletteWindow.addButton("Paint", "ToolsModule:paint_forest_btn_n_image", "ForestEditorGui.setActiveTool( ForestTools->BrushTool ); ForestTools->BrushTool.mode = \"Paint\";", "", "Paint", "5"); 
+   EWToolsPaletteWindow.addButton("EraseAll", "ToolsModule:erase_all_btn_n_image", "ForestEditorGui.setActiveTool( ForestTools->BrushTool ); ForestTools->BrushTool.mode = \"Erase\";", "", "Erase All", "6");
+   EWToolsPaletteWindow.addButton("EraseSelected", "ToolsModule:erase_element_btn_n_image", "ForestEditorGui.setActiveTool( ForestTools->BrushTool ); ForestTools->BrushTool.mode = \"EraseSelected\";", "", "Erase Selected", "7"); 
+   EWToolsPaletteWindow.refresh();
+}
+
 function ForestEditorPlugin::onActivated( %this )
 {
    EditorGui.bringToFront( ForestEditorGui );
@@ -133,7 +153,8 @@ function ForestEditorPlugin::onActivated( %this )
    }
    
    %this.map.push();
-   Parent::onActivated(%this);   
+   Parent::onActivated(%this);
+   EditorGui.SetForestPalletBar(); 
    
    ForestEditBrushTree.open( ForestBrushSet );   
    ForestEditMeshTree.open( ForestItemDataSet );

+ 22 - 0
Templates/BaseGame/game/tools/meshRoadEditor/main.tscript

@@ -86,6 +86,27 @@ function MeshRoadEditorPlugin::onWorldEditorStartup( %this )
    ESettingsWindow.addEditorSettingsPage("MeshRoadEditor", "Mesh Road Editor");
 }
 
+function EditorGui::SetMeshRoadPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "MeshRoadEditorGui.prepSelectionMode();", "", "Select Arrow", "1");
+   EWToolsPaletteWindow.addButton("Move", "ToolsModule:translate_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorMoveMode\");", "", "Move Selection", "2");
+   EWToolsPaletteWindow.addButton("Rotate", "ToolsModule:rotate_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorRotateMode\");", "", "Rotate Selection", "3");
+   EWToolsPaletteWindow.addButton("Scale", "ToolsModule:Scale_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorScaleMode\");", "", "Scale Selection", "4");
+   EWToolsPaletteWindow.addButton("Add", "ToolsModule:add_mesh_road_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorAddRoadMode\");", "", "Create Road", "5");
+   EWToolsPaletteWindow.addButton("Insert", "ToolsModule:add_point_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorInsertPointMode\");", "", "Insert Point", "+");
+   EWToolsPaletteWindow.addButton("Remove", "ToolsModule:subtract_point_n_image", "MeshRoadEditorGui.setMode(\"MeshRoadEditorRemovePointMode\");", "", "Remove Point", "-");
+   
+   EWToolsPaletteWindow.refresh();
+}
+
 function MeshRoadEditorPlugin::onActivated( %this )
 {
    %this.readSettings();
@@ -116,6 +137,7 @@ function MeshRoadEditorPlugin::onActivated( %this )
    EditorGuiStatusBar.setSelection("");
    
    Parent::onActivated(%this);
+   EditorGui.SetMeshRoadPalletBar();
 }
 
 function MeshRoadEditorPlugin::onDeactivated( %this )

+ 19 - 0
Templates/BaseGame/game/tools/navEditor/main.tscript

@@ -108,6 +108,24 @@ function ENavEditorSettingsPage::init(%this)
    %this-->SpawnClassOptions.setFirstSelected();
 }
 
+function EditorGui::SetNavPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("ViewNavMesh", "ToolsModule:visibility_toggle_n_image", "NavEditorGui.prepSelectionMode();", "", "View NavMesh", "1"); 
+   EWToolsPaletteWindow.addButton("LinkMode", "ToolsModule:nav_link_n_image", "NavEditorGui.setMode(\"LinkMode\");", "", "Create off-mesh links", "2");  
+   EWToolsPaletteWindow.addButton("CoverMode", "ToolsModule:nav_cover_n_image", "NavEditorGui.setMode(\"CoverMode\");", "", "Edit cover", "3");  
+   EWToolsPaletteWindow.addButton("TileMode", "ToolsModule:select_bounds_n_image", "NavEditorGui.setMode(\"TileMode\");", "", "View tiles", "4"); 
+   EWToolsPaletteWindow.addButton("TestMode", "ToolsModule:3rd_person_camera_n_image", "NavEditorGui.setMode(\"TestMode\");", "", "Test pathfinding", "5"); 
+   EWToolsPaletteWindow.refresh();
+}
+
 function NavEditorPlugin::onActivated(%this)
 {
    %this.readSettings();
@@ -157,6 +175,7 @@ function NavEditorPlugin::onActivated(%this)
    NavEditorGui.onEditorActivated(); 
 
    Parent::onActivated(%this);
+   EditorGui.SetNavPalletBar();
 }
 
 function NavEditorPlugin::onDeactivated(%this)

+ 21 - 0
Templates/BaseGame/game/tools/riverEditor/main.tscript

@@ -86,6 +86,26 @@ function RiverEditorPlugin::onWorldEditorStartup( %this )
    ESettingsWindow.addEditorSettingsPage("RiverEditor", "River Editor");
 }
 
+function EditorGui::SetRiverPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "RiverEditorGui.prepSelectionMode();", "", "Select River", "1"); 
+   EWToolsPaletteWindow.addButton("MovePoint", "ToolsModule:move_point_n_image", "RiverEditorGui.setMode(\"RiverEditorMoveMode\");", "", "Move Point", "2"); 
+   EWToolsPaletteWindow.addButton("RotatePoint", "ToolsModule:rotate_point_n_image", "RiverEditorGui.setMode(\"RiverEditorRotateMode\");", "", "Rotate Point", "3"); 
+   EWToolsPaletteWindow.addButton("ScalePoint", "ToolsModule:scale_point_n_image", "RiverEditorGui.setMode(\"RiverEditorScaleMode\");", "", "Scale Point", "4"); 
+   EWToolsPaletteWindow.addButton("AddRoad", "ToolsModule:add_road_path_n_image", "RiverEditorGui.setMode(\"RiverEditorAddRiverMode\");", "", "Add River", "5");
+   EWToolsPaletteWindow.addButton("InsertPoint", "ToolsModule:add_point_n_image", "RiverEditorGui.setMode(\"RiverEditorInsertPointMode\");", "", "Insert Point", "+");
+   EWToolsPaletteWindow.addButton("RemovePoint", "ToolsModule:subtract_point_n_image", "RiverEditorGui.setMode(\"RiverEditorRemovePointMode\");", "", "Remove Point", "-");
+   EWToolsPaletteWindow.refresh();
+}
+
 function RiverEditorPlugin::onActivated( %this )
 {
    %this.readSettings();
@@ -123,6 +143,7 @@ function RiverEditorPlugin::onActivated( %this )
    RiverEditorGui.onEditorActivated(); 
    
    Parent::onActivated(%this);
+   EditorGui.SetRiverPalletBar();
 }
 
 function RiverEditorPlugin::onDeactivated( %this )

+ 20 - 0
Templates/BaseGame/game/tools/roadEditor/main.tscript

@@ -85,6 +85,25 @@ function RoadEditorPlugin::onWorldEditorStartup( %this )
    ESettingsWindow.addEditorSettingsPage("RoadEditor", "Decal Road Editor");
 }
 
+function EditorGui::SetRoadPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "RoadEditorGui.prepSelectionMode();", "", "Select Road", "1"); 
+   EWToolsPaletteWindow.addButton("MovePoint", "ToolsModule:move_point_n_image", "RoadEditorGui.setMode(\"RoadEditorMoveMode\");", "", "Move Point", "2"); 
+   EWToolsPaletteWindow.addButton("ScalePoint", "ToolsModule:scale_point_n_image", "RoadEditorGui.setMode(\"RoadEditorScaleMode\");", "", "Scale Point", "3"); 
+   EWToolsPaletteWindow.addButton("AddRoad", "ToolsModule:add_road_path_n_image", "RoadEditorGui.setMode(\"RoadEditorAddRoadMode\");", "", "Add Road", "4");
+   EWToolsPaletteWindow.addButton("InsertPoint", "ToolsModule:add_point_n_image", "RoadEditorGui.setMode(\"RoadEditorInsertPointMode\");", "", "Insert Point", "+");
+   EWToolsPaletteWindow.addButton("RemovePoint", "ToolsModule:subtract_point_n_image", "RoadEditorGui.setMode(\"RoadEditorRemovePointMode\");", "", "Remove Point", "-");
+   EWToolsPaletteWindow.refresh();
+}
+
 function RoadEditorPlugin::onActivated( %this )
 {
    %this.readSettings();
@@ -109,6 +128,7 @@ function RoadEditorPlugin::onActivated( %this )
    EditorGuiStatusBar.setSelection("");
    
    Parent::onActivated(%this);
+   EditorGui.SetRoadPalletBar();
 }
 
 function RoadEditorPlugin::onDeactivated( %this )

+ 18 - 0
Templates/BaseGame/game/tools/shapeEditor/main.tscript

@@ -221,6 +221,23 @@ function ShapeEditorPlugin::open(%this, %shapeAsset)
    }
 }
 
+function EditorGui::SetShapePalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "GlobalGizmoProfile.mode = \"None\";", "", "Select Arrow", "1"); 
+   EWToolsPaletteWindow.addButton("MoveSelection", "ToolsModule:move_point_n_image", "GlobalGizmoProfile.mode = \"Move\";", "", "Move", "2"); 
+   EWToolsPaletteWindow.addButton("RotateSelection", "ToolsModule:rotate_point_n_image", "GlobalGizmoProfile.mode = \"Rotate\";", "", "Rotate", "3"); 
+   EWToolsPaletteWindow.addButton("RotateSun", "ToolsModule:sun_btn_n_image", "ShapeEdShapeView.editSun = !ShapeEdShapeView.editSun;", "", "Rotate sun", "4"); 
+   EWToolsPaletteWindow.refresh();
+}
+
 function ShapeEditorPlugin::onActivated(%this)
 {
    %this.open("");
@@ -255,6 +272,7 @@ function ShapeEditorPlugin::onActivated(%this)
    
    EditorGuiToolbarStack.remove( EWorldEditorToolbar );
    EditorGuiToolbarStack.add( ShapeEditorToolbar );
+   EditorGui.SetShapePalletBar();
 }
 
 function ShapeEditorPlugin::initStatusBar(%this)

+ 45 - 15
Templates/BaseGame/game/tools/worldEditor/scripts/EditorGui.ed.tscript

@@ -1000,6 +1000,24 @@ function EditorGui::syncCameraGui( %this )
 /// @name EditorPlugin Methods 
 /// @{
  
+function EditorGui::SetStandardPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "EWorldEditorNoneModeBtn::onClick();", "", "Select Arrow", "1");
+   EWToolsPaletteWindow.addButton("Move", "ToolsModule:translate_n_image", "EWorldEditorMoveModeBtn::onClick();", "", "Move Selection", "2");
+   EWToolsPaletteWindow.addButton("Rotate", "ToolsModule:rotate_n_image", "EWorldEditorRotateModeBtn::onClick();", "", "Rotate Selection", "3");
+   EWToolsPaletteWindow.addButton("Scale", "ToolsModule:Scale_n_image", "EWorldEditorScaleModeBtn::onClick();", "", "Scale Selection", "4");
+   
+   EWToolsPaletteWindow.refresh();
+}
+
 //------------------------------------------------------------------------------
 // WorldEditorPlugin
 //------------------------------------------------------------------------------
@@ -1038,6 +1056,8 @@ function WorldEditorPlugin::onActivated( %this )
    SnapToBar-->objectGridSnapBtn.setStateOn( EWorldEditor.UseGridSnap );
    
    Parent::onActivated(%this);
+
+   EditorGui.SetStandardPalletBar();
 }
 
 function WorldEditorPlugin::onDeactivated( %this )
@@ -1096,21 +1116,6 @@ function WorldEditorInspectorPlugin::onActivated( %this )
 {   
    Parent::onActivated( %this );
    
-   //Clears the button pallete stack
-   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
-   EWToolsPaletteWindow.clearButtons();
-   
-   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
-   
-   //Adds a button to the pallete stack
-                          //Name     Icon                         Click Command                         Tooltip text    Keybind
-   EWToolsPaletteWindow.addButton("Select", "ToolsModule:arrow_n_image", "EWorldEditorNoneModeBtn::onClick();", "", "Select Arrow", "1");
-   EWToolsPaletteWindow.addButton("Move", "ToolsModule:translate_n_image", "EWorldEditorMoveModeBtn::onClick();", "", "Move Selection", "2");
-   EWToolsPaletteWindow.addButton("Rotate", "ToolsModule:rotate_n_image", "EWorldEditorRotateModeBtn::onClick();", "", "Rotate Selection", "3");
-   EWToolsPaletteWindow.addButton("Scale", "ToolsModule:Scale_n_image", "EWorldEditorScaleModeBtn::onClick();", "", "Scale Selection", "4");
-   
-   EWToolsPaletteWindow.refresh();
-
    EditorGui-->InspectorWindow.setVisible( true );   
    EditorGui-->TreeWindow.setVisible( true );
    EditorGui-->WorldEditorToolbar.setVisible( true );
@@ -1228,9 +1233,33 @@ function TerrainEditorPlugin::onWorldEditorStartup( %this )
    };   
 }
 
+function EditorGui::SetTerrainPalletBar()
+{   
+   //Clears the button pallete stack
+   EWToolsPaletteWindow.setStackCtrl(ToolsPaletteArray); //legacy ctrl adhereance
+   EWToolsPaletteWindow.clearButtons();
+   
+   EWToolsPaletteWindow.setActionMap(WorldEditorInspectorPlugin.map);
+   
+   //Adds a button to the pallete stack
+                          //Name     Icon                         Click Command                         Tooltip text    Keybind
+   EWToolsPaletteWindow.addButton("AdjustHeight", "ToolsModule:brushAdjustHeight_n_image", "ETerrainEditor.switchAction( brushAdjustHeight );", "", "Grab Terrain", "1"); 
+   EWToolsPaletteWindow.addButton("RaiseHeight", "ToolsModule:raiseHeight_n_image", "ETerrainEditor.switchAction( raiseHeight );", "", "Raise Height", "2");  
+   EWToolsPaletteWindow.addButton("LowerHeight", "ToolsModule:lowerHeight_n_image", "ETerrainEditor.switchAction( lowerHeight );", "", "Lower Height", "3");  
+   EWToolsPaletteWindow.addButton("SmoothHeight", "ToolsModule:smoothHeight_n_image", "ETerrainEditor.switchAction( smoothHeight );", "", "Smooth Height", "4");
+   EWToolsPaletteWindow.addButton("SmoothSlope", "ToolsModule:softCurve_n_image", "ETerrainEditor.switchAction( smoothSlope );", "", "Smooth Slope", "5");    
+   EWToolsPaletteWindow.addButton("PaintNoise", "ToolsModule:brushPaintNoise_n_image", "ETerrainEditor.switchAction( paintNoise );", "", "Paint Noise", "6"); 
+   EWToolsPaletteWindow.addButton("FlattenHeight", "ToolsModule:flattenHeight_n_image", "ETerrainEditor.switchAction( flattenHeight );", "", "Flatten Height", "7");
+   EWToolsPaletteWindow.addButton("SetHeight", "ToolsModule:setHeight_n_image", "ETerrainEditor.switchAction( setHeight );", "", "Set Height", "8");    
+   EWToolsPaletteWindow.addButton("SetEmpty", "ToolsModule:setEmpty_n_image", "ETerrainEditor.switchAction( setEmpty );", "", "Set Empty", "9");     
+   EWToolsPaletteWindow.addButton("ClearEmpty", "ToolsModule:clearEmpty_n_image", "ETerrainEditor.switchAction( clearEmpty );", "", "Clear Empty", "0");  
+   EWToolsPaletteWindow.refresh();
+}
+
 function TerrainEditorPlugin::onActivated( %this )
 {
    Parent::onActivated( %this );
+   EditorGui.SetTerrainPalletBar();
 
    EditorGui.readTerrainEditorSettings();
    
@@ -1372,6 +1401,7 @@ function TerrainPainterPlugin::onWorldEditorStartup( %this )
 function TerrainPainterPlugin::onActivated( %this )
 {
    Parent::onActivated( %this );
+   WorldEditorInspectorPlugin::onActivated( %this );
 
    EditorGui.readTerrainEditorSettings();