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@@ -614,6 +614,13 @@ function MaterialEditorGui::convertTextureFields(%this)
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%metalMap = MaterialEditorGui.searchForTexture(MaterialEditorGui.currentMaterial, %metalMap);
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MaterialEditorGui.currentMaterial.metalMap[%metalI] = %metalMap;
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}
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+
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+ for(%glowI = 0; %glowI < 4; %glowI++)
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+ {
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+ %glowMap = MaterialEditorGui.currentMaterial.glowMap[%glowI];
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+ %glowMap = MaterialEditorGui.searchForTexture(MaterialEditorGui.currentMaterial, %glowMap);
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+ MaterialEditorGui.currentMaterial.glowMap[%glowI] = %glowMap;
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+ }
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}
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// still needs to be optimized further
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@@ -943,6 +950,17 @@ function MaterialEditorGui::guiSync( %this, %material )
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MaterialEditorPropertiesWindow-->metalMapDisplayBitmap.setBitmap( (%material).metalMap[%layer] );
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}
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+ if((%material).glowMap[%layer] $= "")
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+ {
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+ MaterialEditorPropertiesWindow-->glowMapNameText.setText( "None" );
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+ MaterialEditorPropertiesWindow-->glowMapDisplayBitmap.setBitmap( "tools/materialeditor/gui/unknownImage" );
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+ }
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+ else
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+ {
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+ MaterialEditorPropertiesWindow-->glowMapNameText.setText( (%material).glowMap[%layer] );
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+ MaterialEditorPropertiesWindow-->glowMapDisplayBitmap.setBitmap( (%material).glowMap[%layer] );
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+ }
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+
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MaterialEditorPropertiesWindow-->accuScaleTextEdit.setText((%material).accuScale[%layer]);
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MaterialEditorPropertiesWindow-->accuScaleTextEdit.setText((%material).accuScale[%layer]);
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MaterialEditorPropertiesWindow-->accuDirectionTextEdit.setText((%material).accuDirection[%layer]);
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@@ -964,6 +982,8 @@ function MaterialEditorGui::guiSync( %this, %material )
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MaterialEditorPropertiesWindow-->SmoothnessSlider.setValue((%material).Smoothness[%layer]);
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MaterialEditorPropertiesWindow-->MetalnessTextEdit.setText((%material).Metalness[%layer]);
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MaterialEditorPropertiesWindow-->MetalnessSlider.setValue((%material).Metalness[%layer]);
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+ MaterialEditorPropertiesWindow-->glowMulTextEdit.setText((%material).glowMul[%layer]);
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+ MaterialEditorPropertiesWindow-->glowMulSlider.setValue((%material).glowMul[%layer]);
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MaterialEditorPropertiesWindow-->glowCheckbox.setValue((%material).glow[%layer]);
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MaterialEditorPropertiesWindow-->emissiveCheckbox.setValue((%material).emissive[%layer]);
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MaterialEditorPropertiesWindow-->parallaxTextEdit.setText((%material).parallaxScale[%layer]);
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@@ -1038,6 +1058,7 @@ function MaterialEditorGui::guiSync( %this, %material )
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%this.getRoughChan((%material).SmoothnessChan[%layer]);
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%this.getAOChan((%material).AOChan[%layer]);
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%this.getMetalChan((%material).metalChan[%layer]);
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+ %this.getGlowChan((%material).glowChan[%layer]);
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%this.preventUndo = false;
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}
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@@ -1059,6 +1080,11 @@ function MaterialEditorGui::getMetalChan(%this, %channel)
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%guiElement = metalChanBtn @ %channel;
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%guiElement.setStateOn(true);
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}
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+function MaterialEditorGui::getGlowChan(%this, %channel)
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+{
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+ %guiElement = glowChanBtn @ %channel;
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+ %guiElement.setStateOn(true);
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+}
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//=======================================
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// Material Update Functionality
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@@ -1354,6 +1380,34 @@ function MaterialEditorGui::updatemetalMap(%this,%action)
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MaterialEditorGui.guiSync( materialEd_previewMaterial );
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}
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+function MaterialEditorGui::updateGlowMap(%this,%action)
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+{
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+ %layer = MaterialEditorGui.currentLayer;
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+
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+ if( %action )
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+ {
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+ %texture = MaterialEditorGui.openFile("texture");
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+ if( %texture !$= "" )
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+ {
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+ MaterialEditorPropertiesWindow-->GlowMapDisplayBitmap.setBitmap(%texture);
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+
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+ %bitmap = MaterialEditorPropertiesWindow-->GlowMapDisplayBitmap.bitmap;
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+ %bitmap = strreplace(%bitmap,"tools/materialEditor/scripts/","");
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+ MaterialEditorPropertiesWindow-->GlowMapDisplayBitmap.setBitmap(%bitmap);
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+ MaterialEditorPropertiesWindow-->GlowMapNameText.setText(%bitmap);
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+ MaterialEditorGui.updateActiveMaterial("glowMap[" @ %layer @ "]","\"" @ %bitmap @ "\"");
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+ }
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+ }
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+ else
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+ {
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+ MaterialEditorPropertiesWindow-->GlowMapNameText.setText("None");
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+ MaterialEditorPropertiesWindow-->GlowMapDisplayBitmap.setBitmap("tools/materialeditor/gui/unknownImage");
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+ MaterialEditorGui.updateActiveMaterial("glowMap[" @ %layer @ "]","");
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+ }
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+
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+ MaterialEditorGui.guiSync( materialEd_previewMaterial );
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+}
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+
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function MaterialEditorGui::updateRotationOffset(%this, %isSlider, %onMouseUp)
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{
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%layer = MaterialEditorGui.currentLayer;
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@@ -2476,6 +2530,12 @@ function MaterialEditorGui::setMetalChan(%this, %value)
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MaterialEditorGui.guiSync( materialEd_previewMaterial );
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}
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+function MaterialEditorGui::setGlowChan(%this, %value)
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+{
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+ MaterialEditorGui.updateActiveMaterial("glowChan[" @ MaterialEditorGui.currentLayer @ "]", %value);
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+ MaterialEditorGui.guiSync( materialEd_previewMaterial );
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+}
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+
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function MaterialEditorGui::saveCompositeMap(%this)
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{
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%saveAs = "";
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@@ -2501,13 +2561,15 @@ function MaterialEditorGui::saveCompositeMap(%this)
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%roughMap = %material.roughMap[%layer];
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%aoMap = %material.aoMap[%layer];
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%metalMap = %material.metalMap[%layer];
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+ %glowMap = %material.glowMap[%layer];
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%smooth = %material.SmoothnessChan[%layer];
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%ao = %material.AOChan[%layer];
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%metal = %material.metalChan[%layer];
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+ %glow = %material.glowChan[%layer];
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- %channelKey = %smooth SPC %ao SPC %metal SPC 3;
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+ %channelKey = %smooth SPC %ao SPC %metal SPC %glow;
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error("Storing: \"" @ %roughMap @"\" \""@ %aoMap @"\" \""@ %metalMap @"\" \""@ %channelKey @"\" \""@ %saveAs @"\"");
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- saveCompositeTexture(%roughMap,%aoMap,%metalMap,"",%channelKey, %saveAs);
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+ saveCompositeTexture(%roughMap,%aoMap,%metalMap,%glowMap,%channelKey, %saveAs);
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%dlg.delete();
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}
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