|
@@ -182,7 +182,8 @@ void GuiObjectView::initPersistFields()
|
|
|
"Minimum distance below which the camera will not zoom in further." );
|
|
|
addField( "cameraSpeed", TypeF32, Offset( mCameraSpeed, GuiObjectView ),
|
|
|
"Multiplier for mouse camera operations." );
|
|
|
-
|
|
|
+ addField( "cameraRotation", TypePoint3F, Offset( mCameraRotation, GuiObjectView ),
|
|
|
+ "Set the camera rotation." );
|
|
|
endGroup( "Camera" );
|
|
|
|
|
|
Parent::initPersistFields();
|
|
@@ -205,6 +206,7 @@ void GuiObjectView::onStaticModified( StringTableEntry slotName, const char* new
|
|
|
static StringTableEntry sOrbitDistance = StringTable->insert( "orbitDistance" );
|
|
|
static StringTableEntry sMinOrbitDistance = StringTable->insert( "minOrbitDistance" );
|
|
|
static StringTableEntry sMaxOrbitDistance = StringTable->insert( "maxOrbitDistance" );
|
|
|
+ static StringTableEntry sCameraRotation = StringTable->insert( "cameraRotation" );
|
|
|
static StringTableEntry sAnimSequence = StringTable->insert( "animSequence" );
|
|
|
|
|
|
if( slotName == sShapeFile )
|
|
@@ -225,6 +227,8 @@ void GuiObjectView::onStaticModified( StringTableEntry slotName, const char* new
|
|
|
setLightDirection( mLightDirection );
|
|
|
else if( slotName == sOrbitDistance || slotName == sMinOrbitDistance || slotName == sMaxOrbitDistance )
|
|
|
setOrbitDistance( mOrbitDist );
|
|
|
+ else if( slotName == sCameraRotation )
|
|
|
+ setCameraRotation( mCameraRotation );
|
|
|
else if( slotName == sAnimSequence )
|
|
|
setObjectAnimation( String( mAnimationSeqName ) );
|
|
|
}
|
|
@@ -579,6 +583,12 @@ void GuiObjectView::setCameraSpeed( F32 factor )
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
|
|
+void GuiObjectView::setCameraRotation( const EulerF& rotation )
|
|
|
+{
|
|
|
+ mCameraRot.set(rotation);
|
|
|
+}
|
|
|
+
|
|
|
+//------------------------------------------------------------------------------
|
|
|
void GuiObjectView::setLightColor( const ColorF& color )
|
|
|
{
|
|
|
mLightColor = color;
|