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@@ -201,18 +201,18 @@ bool AssetManager::addModuleDeclaredAssets( ModuleDefinition* pModuleDefinition
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continue;
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// Expand asset manifest location.
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- char filePathBuffer[1024];
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+ char filePathBuffer[1024], extensionBuffer[256];
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String mdldfpth = pModuleDefinition->getModulePath();
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String astfpth = pDeclaredAssets->getPath();
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- //dSprintf( filePathBuffer, sizeof(filePathBuffer), "%s/%s", pModuleDefinition->getModulePath(), pDeclaredAssets->getPath() );
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dSprintf(filePathBuffer, sizeof(filePathBuffer), "%s/%s", pModuleDefinition->getModulePath(), pDeclaredAssets->getPath());
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+ dSprintf(extensionBuffer, sizeof(extensionBuffer), "*.%s", pDeclaredAssets->getExtension());
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// Scan declared assets at location.
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- if ( !scanDeclaredAssets( filePathBuffer, pDeclaredAssets->getExtension(), pDeclaredAssets->getRecurse(), pModuleDefinition ) )
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+ if ( !scanDeclaredAssets( filePathBuffer, extensionBuffer, pDeclaredAssets->getRecurse(), pModuleDefinition ) )
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{
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// Warn.
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- Con::warnf( "AssetManager::addModuleDeclaredAssets() - Could not scan for declared assets at location '%s' with extension '%s'.", filePathBuffer, pDeclaredAssets->getExtension() );
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+ Con::warnf( "AssetManager::addModuleDeclaredAssets() - No assets found at location '%s' with extension '%s'.", filePathBuffer, pDeclaredAssets->getExtension() );
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}
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}
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@@ -289,7 +289,7 @@ bool AssetManager::addDeclaredAsset( ModuleDefinition* pModuleDefinition, const
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// Expand asset file-path.
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char assetFilePathBuffer[1024];
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- Con::expandPath( assetFilePathBuffer, sizeof(assetFilePathBuffer), pAssetFilePath );
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+ dStrcpy(assetFilePathBuffer, Platform::makeRelativePathName(pAssetFilePath, NULL), sizeof(assetFilePathBuffer));
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// Find the final slash which should be just before the file.
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char* pFileStart = dStrrchr( assetFilePathBuffer, '/' );
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@@ -1479,7 +1479,7 @@ bool AssetManager::loadAssetTags( ModuleDefinition* pModuleDefinition )
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}
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// Is the specified file valid?
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- if ( Platform::isFile( assetTagsManifestFilePathBuffer ) )
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+ if (Torque::FS::IsFile( assetTagsManifestFilePathBuffer ) )
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{
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// Yes, so read asset tags manifest.
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mAssetTagsManifest = mTaml.read<AssetTagsManifest>( assetTagsManifestFilePathBuffer );
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@@ -2298,12 +2298,8 @@ S32 AssetManager::findAssetLooseFile( AssetQuery* pAssetQuery, const char* pLoos
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AssertFatal( pAssetQuery != NULL, "Cannot use NULL asset query." );
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AssertFatal( pLooseFile != NULL, "Cannot use NULL loose file." );
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- // Expand loose file.
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- char looseFileBuffer[1024];
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- Con::expandPath(looseFileBuffer, sizeof(looseFileBuffer), pLooseFile, NULL, false );
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-
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- // Fetch asset loose file.
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- StringTableEntry looseFile = StringTable->insert( looseFileBuffer );
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+ // Make game relative path for loose file.
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+ StringTableEntry looseFile = Platform::makeRelativePathName(pLooseFile, NULL);;
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// Reset result count.
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S32 resultCount = 0;
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@@ -2401,24 +2397,30 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
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AssertFatal( pExtension != NULL, "Cannot scan declared assets with NULL extension." );
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// Expand path location.
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- char pathBuffer[1024];
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- Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
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+ String relativePath = Platform::makeRelativePathName(pPath, NULL);
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+ // Strip any trailing slash off the path.
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+ if (relativePath.endsWith("/"))
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+ relativePath = relativePath.substr(0, relativePath.length() - 1);
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+
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+ Torque::Path scanPath = Torque::FS::GetCwd();
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+ scanPath.setPath(relativePath);
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// Find files.
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- Vector<Platform::FileInfo> files;
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- if ( !Platform::dumpPath( pathBuffer, files, recurse ? -1 : 0 ) )
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+ Vector<String> files;
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+ S32 numAssets = Torque::FS::FindByPattern(scanPath, pExtension, recurse, files, true);
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+ if (numAssets <= 0)
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{
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- // Failed so warn.
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- Con::warnf( "Asset Manager: Failed to scan declared assets in directory '%s'.", pathBuffer );
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+ // Failed so warn. or don't... Common error when scanning modules with no assets
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+ //Con::warnf( "Asset Manager: No declared assets found in directory '%s'.", relativePath.c_str());
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return false;
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}
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// Is the asset file-path located within the specified module?
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- if ( !Con::isBasePath( pathBuffer, pModuleDefinition->getModulePath() ) )
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+ if ( !Con::isBasePath(relativePath.c_str(), pModuleDefinition->getModulePath()) )
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{
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// No, so warn.
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Con::warnf( "Asset Manager: Could not add declared asset file '%s' as file does not exist with module path '%s'",
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- pathBuffer,
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+ pPath,
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pModuleDefinition->getModulePath() );
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return false;
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}
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@@ -2427,43 +2429,25 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
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if ( mEchoInfo )
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{
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Con::printSeparator();
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- Con::printf( "Asset Manager: Scanning for declared assets in path '%s' for files with extension '%s'...", pathBuffer, pExtension );
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+ Con::printf( "Asset Manager: Scanning for declared assets in path '%s' for files with extension '%s'...", relativePath.c_str(), pExtension );
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}
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- // Fetch extension length.
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- const U32 extensionLength = dStrlen( pExtension );
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-
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// Fetch module assets.
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ModuleDefinition::typeModuleAssetsVector& moduleAssets = pModuleDefinition->getModuleAssets();
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TamlAssetDeclaredVisitor assetDeclaredVisitor;
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// Iterate files.
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- for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
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+ for (S32 i = 0; i < numAssets; ++i)
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{
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- // Fetch file info.
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- Platform::FileInfo& fileInfo = *fileItr;
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-
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- // Fetch filename.
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- const char* pFilename = fileInfo.pFileName;
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-
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- // Find filename length.
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- const U32 filenameLength = dStrlen( pFilename );
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-
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- // Skip if extension is longer than filename.
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- if ( extensionLength > filenameLength )
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- continue;
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-
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- // Skip if extension not found.
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- if ( dStricmp( pFilename + filenameLength - extensionLength, pExtension ) != 0 )
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- continue;
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+ Torque::Path assetPath = files[i];
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// Clear declared assets.
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assetDeclaredVisitor.clear();
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// Format full file-path.
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char assetFileBuffer[1024];
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- dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", fileInfo.pFullPath, fileInfo.pFileName );
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+ dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", assetPath.getPath().c_str(), assetPath.getFullFileName().c_str());
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// Parse the filename.
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if ( !mTaml.parse( assetFileBuffer, assetDeclaredVisitor ) )
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@@ -2585,7 +2569,7 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
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if ( mEchoInfo )
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{
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Con::printSeparator();
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- Con::printf( "Asset Manager: ... Finished scanning for declared assets in path '%s' for files with extension '%s'.", pathBuffer, pExtension );
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+ Con::printf( "Asset Manager: ... Finished scanning for declared assets in path '%s' for files with extension '%s'.", relativePath.c_str(), pExtension );
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Con::printSeparator();
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Con::printBlankLine();
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}
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@@ -2605,15 +2589,20 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
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AssertFatal( pExtension != NULL, "Cannot scan referenced assets with NULL extension." );
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// Expand path location.
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- char pathBuffer[1024];
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- Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
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+ String relativePath = Platform::makeRelativePathName(pPath, NULL);
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+ String pattern = "*.";
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+ pattern += pExtension;
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+
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+ Torque::Path scanPath = Torque::FS::GetCwd();
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+ scanPath.setPath(relativePath);
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// Find files.
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- Vector<Platform::FileInfo> files;
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- if ( !Platform::dumpPath( pathBuffer, files, recurse ? -1 : 0 ) )
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+ Vector<String> files;
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+ S32 numAssets = Torque::FS::FindByPattern(scanPath, pattern, recurse, files, true);
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+ if (numAssets <= 0)
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{
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// Failed so warn.
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- Con::warnf( "Asset Manager: Failed to scan referenced assets in directory '%s'.", pathBuffer );
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+ Con::warnf( "Asset Manager: Failed to scan referenced assets in directory '%s'.", pPath );
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return false;
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}
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@@ -2621,40 +2610,22 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
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if ( mEchoInfo )
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{
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Con::printSeparator();
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- Con::printf( "Asset Manager: Scanning for referenced assets in path '%s' for files with extension '%s'...", pathBuffer, pExtension );
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+ Con::printf( "Asset Manager: Scanning for referenced assets in path '%s' for files with extension '%s'...", pPath, pExtension );
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}
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- // Fetch extension length.
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- const U32 extensionLength = dStrlen( pExtension );
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-
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TamlAssetReferencedVisitor assetReferencedVisitor;
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// Iterate files.
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- for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
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+ for (S32 i = 0; i < numAssets; ++i)
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{
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- // Fetch file info.
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- Platform::FileInfo& fileInfo = *fileItr;
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-
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- // Fetch filename.
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- const char* pFilename = fileInfo.pFileName;
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-
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- // Find filename length.
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- const U32 filenameLength = dStrlen( pFilename );
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-
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- // Skip if extension is longer than filename.
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- if ( extensionLength > filenameLength )
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- continue;
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-
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- // Skip if extension not found.
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- if ( dStricmp( pFilename + filenameLength - extensionLength, pExtension ) != 0 )
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- continue;
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+ Torque::Path assetPath = files[i];
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// Clear referenced assets.
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assetReferencedVisitor.clear();
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// Format full file-path.
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char assetFileBuffer[1024];
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- dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", fileInfo.pFullPath, fileInfo.pFileName );
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+ dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", assetPath.getPath().c_str(), assetPath.getFullFileName().c_str());
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// Format reference file-path.
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typeReferenceFilePath referenceFilePath = StringTable->insert( assetFileBuffer );
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@@ -2700,7 +2671,7 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
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// Info.
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if ( mEchoInfo )
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{
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- Con::printf( "Asset Manager: ... Finished scanning for referenced assets in path '%s' for files with extension '%s'.", pathBuffer, pExtension );
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+ Con::printf( "Asset Manager: ... Finished scanning for referenced assets in path '%s' for files with extension '%s'.", relativePath.c_str(), pExtension );
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Con::printSeparator();
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Con::printBlankLine();
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}
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