|
@@ -0,0 +1,184 @@
|
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
|
+// Copyright (c) 2012 GarageGames, LLC
|
|
|
|
+//
|
|
|
|
+// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
+// of this software and associated documentation files (the "Software"), to
|
|
|
|
+// deal in the Software without restriction, including without limitation the
|
|
|
|
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
|
|
+// sell copies of the Software, and to permit persons to whom the Software is
|
|
|
|
+// furnished to do so, subject to the following conditions:
|
|
|
|
+//
|
|
|
|
+// The above copyright notice and this permission notice shall be included in
|
|
|
|
+// all copies or substantial portions of the Software.
|
|
|
|
+//
|
|
|
|
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
|
+// IN THE SOFTWARE.
|
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
|
+
|
|
|
|
+#include "gui/editor/guiPopupMenuCtrl.h"
|
|
|
|
+#include "gfx/gfxDrawUtil.h"
|
|
|
|
+#include "gfx/primBuilder.h"
|
|
|
|
+#include "gui/core/guiCanvas.h"
|
|
|
|
+
|
|
|
|
+GuiPopupMenuBackgroundCtrl::GuiPopupMenuBackgroundCtrl(GuiPopupMenuTextListCtrl *textList)
|
|
|
|
+{
|
|
|
|
+ mTextList = textList;
|
|
|
|
+ mTextList->mBackground = this;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuBackgroundCtrl::onMouseDown(const GuiEvent &event)
|
|
|
|
+{
|
|
|
|
+ mTextList->setSelectedCell(Point2I(-1, -1));
|
|
|
|
+ close();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuBackgroundCtrl::onMouseMove(const GuiEvent &event)
|
|
|
|
+{
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuBackgroundCtrl::onMouseDragged(const GuiEvent &event)
|
|
|
|
+{
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuBackgroundCtrl::close()
|
|
|
|
+{
|
|
|
|
+ getRoot()->removeObject(this);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+GuiPopupMenuTextListCtrl::GuiPopupMenuTextListCtrl()
|
|
|
|
+{
|
|
|
|
+ isSubMenu = false; // Added
|
|
|
|
+ mMenu = NULL;
|
|
|
|
+ mMenuBar = NULL;
|
|
|
|
+ mPopup = NULL;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver)
|
|
|
|
+{
|
|
|
|
+ if (dStrcmp(mList[cell.y].text + 3, "-\t")) // Was: dStrcmp(mList[cell.y].text + 2, "-\t")) but has been changed to take into account the submenu flag
|
|
|
|
+ Parent::onRenderCell(offset, cell, selected, mouseOver);
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ S32 yp = offset.y + mCellSize.y / 2;
|
|
|
|
+ GFX->getDrawUtil()->drawLine(offset.x, yp, offset.x + mCellSize.x, yp, ColorI(128, 128, 128));
|
|
|
|
+ GFX->getDrawUtil()->drawLine(offset.x, yp + 1, offset.x + mCellSize.x, yp + 1, ColorI(255, 255, 255));
|
|
|
|
+ }
|
|
|
|
+ // now see if there's a bitmap...
|
|
|
|
+ U8 idx = mList[cell.y].text[0];
|
|
|
|
+ if (idx != 1)
|
|
|
|
+ {
|
|
|
|
+ // there's a bitmap...
|
|
|
|
+ U32 index = U32(idx - 2) * 3;
|
|
|
|
+ if (!mList[cell.y].active)
|
|
|
|
+ index += 2;
|
|
|
|
+ else if (selected || mouseOver)
|
|
|
|
+ index++;
|
|
|
|
+
|
|
|
|
+ if (mProfile->mBitmapArrayRects.size() > index)
|
|
|
|
+ {
|
|
|
|
+ RectI rect = mProfile->mBitmapArrayRects[index];
|
|
|
|
+ Point2I off = maxBitmapSize - rect.extent;
|
|
|
|
+ off /= 2;
|
|
|
|
+
|
|
|
|
+ GFX->getDrawUtil()->clearBitmapModulation();
|
|
|
|
+ GFX->getDrawUtil()->drawBitmapSR(mProfile->mTextureObject, offset + off, rect);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Check if this is a submenu
|
|
|
|
+ idx = mList[cell.y].text[1];
|
|
|
|
+ if (idx != 1)
|
|
|
|
+ {
|
|
|
|
+ // This is a submenu, so draw an arrow
|
|
|
|
+ S32 left = offset.x + mCellSize.x - 12;
|
|
|
|
+ S32 right = left + 8;
|
|
|
|
+ S32 top = mCellSize.y / 2 + offset.y - 4;
|
|
|
|
+ S32 bottom = top + 8;
|
|
|
|
+ S32 middle = top + 4;
|
|
|
|
+
|
|
|
|
+ PrimBuild::begin(GFXTriangleList, 3);
|
|
|
|
+ if (selected || mouseOver)
|
|
|
|
+ PrimBuild::color(mProfile->mFontColorHL);
|
|
|
|
+ else
|
|
|
|
+ PrimBuild::color(mProfile->mFontColor);
|
|
|
|
+
|
|
|
|
+ PrimBuild::vertex2i(left, top);
|
|
|
|
+ PrimBuild::vertex2i(right, middle);
|
|
|
|
+ PrimBuild::vertex2i(left, bottom);
|
|
|
|
+ PrimBuild::end();
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+bool GuiPopupMenuTextListCtrl::onKeyDown(const GuiEvent &event)
|
|
|
|
+{
|
|
|
|
+ //if the control is a dead end, don't process the input:
|
|
|
|
+ if (!mVisible || !mActive || !mAwake)
|
|
|
|
+ return false;
|
|
|
|
+
|
|
|
|
+ //see if the key down is a <return> or not
|
|
|
|
+ if (event.modifier == 0)
|
|
|
|
+ {
|
|
|
|
+ if (event.keyCode == KEY_RETURN)
|
|
|
|
+ {
|
|
|
|
+ mBackground->close();
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ else if (event.keyCode == KEY_ESCAPE)
|
|
|
|
+ {
|
|
|
|
+ mSelectedCell.set(-1, -1);
|
|
|
|
+ mBackground->close();
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //otherwise, pass the event to it's parent
|
|
|
|
+ return Parent::onKeyDown(event);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuTextListCtrl::onMouseDown(const GuiEvent &event)
|
|
|
|
+{
|
|
|
|
+ Parent::onMouseDown(event);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuTextListCtrl::onMouseUp(const GuiEvent &event)
|
|
|
|
+{
|
|
|
|
+ Parent::onMouseUp(event);
|
|
|
|
+
|
|
|
|
+ S32 selectionIndex = getSelectedCell().y;
|
|
|
|
+
|
|
|
|
+ if (selectionIndex != -1)
|
|
|
|
+ {
|
|
|
|
+ GuiMenuBar::MenuItem *list = mMenu->firstMenuItem;
|
|
|
|
+
|
|
|
|
+ while (selectionIndex && list)
|
|
|
|
+ {
|
|
|
|
+ list = list->nextMenuItem;
|
|
|
|
+ selectionIndex--;
|
|
|
|
+ }
|
|
|
|
+ if (list)
|
|
|
|
+ {
|
|
|
|
+ if (list->enabled)
|
|
|
|
+ dAtob(Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), list->text ? list->text : ""));
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ mSelectedCell.set(-1, -1);
|
|
|
|
+ mBackground->close();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void GuiPopupMenuTextListCtrl::onCellHighlighted(Point2I cell)
|
|
|
|
+{
|
|
|
|
+ // If this text list control is part of a submenu, then don't worry about
|
|
|
|
+ // passing this along
|
|
|
|
+ if (!isSubMenu)
|
|
|
|
+ {
|
|
|
|
+ RectI globalbounds(getBounds());
|
|
|
|
+ Point2I globalpoint = localToGlobalCoord(globalbounds.point);
|
|
|
|
+ globalbounds.point = globalpoint;
|
|
|
|
+ }
|
|
|
|
+}
|