|
@@ -891,9 +891,9 @@ void Item::updatePos(const U32 /*mask*/, const F32 dt)
|
|
|
if (collisionList.getTime() < 1.0)
|
|
|
{
|
|
|
// Set to collision point
|
|
|
- F32 dt = time * collisionList.getTime();
|
|
|
- pos += mVelocity * dt;
|
|
|
- time -= dt;
|
|
|
+ F32 cdt = time * collisionList.getTime();
|
|
|
+ pos += mVelocity * cdt;
|
|
|
+ time -= cdt;
|
|
|
|
|
|
// Pick the most resistant surface
|
|
|
F32 bd = 0;
|