|
@@ -49,11 +49,11 @@ singleton Material(debri_debris)
|
|
|
{
|
|
|
mapTo = "debris";
|
|
|
diffuseColor[0] = "0.7 0.7 0.7 1";
|
|
|
- diffuseMap[0] = "rock_diffuse.dds";
|
|
|
- normalMap[0] = "rock_normals.dds";
|
|
|
+ diffuseMap[0] = "rock_d";
|
|
|
+ normalMap[0] = "rock_n";
|
|
|
+ specularMap[0] = "rock_s";
|
|
|
specular[0] = "1 1 1 0";
|
|
|
- specularPower[0] = "50";
|
|
|
- specularMap[0] = "rock_specular.dds";
|
|
|
+ specularPower[0] = "50";
|
|
|
castShadows = "0";
|
|
|
translucentBlendOp = "None";
|
|
|
materialTag0 = "Weapon";
|