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Merge pull request #1676 from Areloch/whatismynamespace

Removes an extraneous Namespace usage
Areloch %!s(int64=9) %!d(string=hai) anos
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887ccb2ac1
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Engine/source/T3D/aiPlayer.h

+ 1 - 1
Engine/source/T3D/aiPlayer.h

@@ -170,7 +170,7 @@ public:
    void setAimLocation( const Point3F &location );
    Point3F getAimLocation() const { return mAimLocation; }
    void clearAim();
-   void AIPlayer::getMuzzleVector(U32 imageSlot,VectorF* vec);
+   void getMuzzleVector(U32 imageSlot,VectorF* vec);
    bool checkInLos(GameBase* target = NULL, bool _useMuzzle = false, bool _checkEnabled = false);
    bool checkInFoV(GameBase* target = NULL, F32 camFov = 45.0f, bool _checkEnabled = false);
    F32 getTargetDistance(GameBase* target, bool _checkEnabled);