2
0
Эх сурвалжийг харах

Add missing terrain related materials.

This prevents the "cannot find material X" messages in the console.  These psuedo materials are what enables footstep sounds and footpuffs on terrain materials.
thecelloman 12 жил өмнө
parent
commit
88b75a1847

+ 74 - 13
Templates/Full/game/art/terrains/materials.cs

@@ -20,6 +20,20 @@
 // IN THE SOFTWARE.
 //-----------------------------------------------------------------------------
 
+// ----------------------------------------------------------------------------
+// Sample grass
+// ----------------------------------------------------------------------------
+
+singleton Material(TerrainFX_grass1)  
+{  
+   mapTo = "grass1";  
+   footstepSoundId = 0;  
+   terrainMaterials = "1";  
+   ShowDust = "false";  
+   showFootprints = "false"; 
+   materialTag0 = "Terrain"; 
+};  
+
 new TerrainMaterial()
 {
    internalName = "grass1";
@@ -32,18 +46,15 @@ new TerrainMaterial()
    diffuseSize = "200";
 };
 
-new TerrainMaterial()
-{
-   internalName = "rocktest";
-   diffuseMap = "art/terrains/Example/rocktest";
-   detailMap = "art/terrains/Example/rocktest_d";
-   detailSize = "10";
-   detailDistance = "100";
-   isManaged = "1";
-   detailBrightness = "1";
-   Enabled = "1";
-   diffuseSize = "400";
-};
+singleton Material(TerrainFX_grass1dry)  
+{  
+   mapTo = "grass1-dry";  
+   footstepSoundId = 0;  
+   terrainMaterials = "1";  
+   ShowDust = "false";  
+   showFootprints = "false";
+   materialTag0 = "Terrain";  
+};  
 
 new TerrainMaterial()
 {
@@ -59,6 +70,16 @@ new TerrainMaterial()
    detailStrength = "2";
 };
 
+singleton Material(TerrainFX_dirt_grass)  
+{  
+   mapTo = "dirt_grass";  
+   footstepSoundId = 0;  
+   terrainMaterials = "1";  
+   ShowDust = "false";  
+   showFootprints = "false";
+   materialTag0 = "Terrain";  
+};  
+
 new TerrainMaterial()
 {
    internalName = "dirt_grass";
@@ -72,6 +93,47 @@ new TerrainMaterial()
    diffuseSize = "200";
 };
 
+// ----------------------------------------------------------------------------
+// Sample rock
+// ----------------------------------------------------------------------------
+
+singleton Material(TerrainFX_rocktest)  
+{  
+   mapTo = "rocktest";  
+   footstepSoundId = 0;  
+   terrainMaterials = "1";  
+   ShowDust = "false";  
+   showFootprints = "false"; 
+   materialTag0 = "Terrain"; 
+};  
+
+new TerrainMaterial()
+{
+   internalName = "rocktest";
+   diffuseMap = "art/terrains/Example/rocktest";
+   detailMap = "art/terrains/Example/rocktest_d";
+   detailSize = "10";
+   detailDistance = "100";
+   isManaged = "1";
+   detailBrightness = "1";
+   Enabled = "1";
+   diffuseSize = "400";
+};
+
+// ----------------------------------------------------------------------------
+// Sample sand
+// ----------------------------------------------------------------------------
+
+singleton Material(TerrainFX_sand)  
+{  
+   mapTo = "sand";  
+   footstepSoundId = 0;  
+   terrainMaterials = "1";  
+   ShowDust = "false";  
+   showFootprints = "false"; 
+   materialTag0 = "Terrain";  
+};  
+
 new TerrainMaterial()
 {
    internalName = "sand";
@@ -84,4 +146,3 @@ new TerrainMaterial()
    Enabled = "1";
    diffuseSize = "200";
 };
-