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Merge pull request #981 from BeamNG/fix_opengl_x64

Fix x64 builds.
LuisAntonRebollo 10 years ago
parent
commit
8b25a5e90e

+ 2 - 2
Engine/source/gfx/gl/tGL/tWGL.h

@@ -25,14 +25,14 @@
 
 #include "platform/platform.h"
 
-#ifdef TORQUE_OS_WIN32
+#ifdef TORQUE_OPENGL
 
 #include "tGL.h"
 #include "GL/wglew.h"
 
 #define gglHasWExtension(EXTENSION) WGLEW_##EXTENSION
 
-#endif //TORQUE_OS_WIN32
+#endif //TORQUE_OPENGL
 
 #endif
 

+ 2 - 2
Engine/source/lighting/advanced/advancedLightingFeatures.cpp

@@ -31,7 +31,7 @@
 #include "gfx/gfxDevice.h"
 #include "core/util/safeDelete.h"
 
-#if defined( TORQUE_OS_WIN32 ) || defined( TORQUE_OS_XBOX )
+#if defined( TORQUE_OS_WIN ) || defined( TORQUE_OS_XBOX )
 #  include "lighting/advanced/hlsl/gBufferConditionerHLSL.h"
 #  include "lighting/advanced/hlsl/advancedLightingFeaturesHLSL.h"
 #endif
@@ -67,7 +67,7 @@ void AdvancedLightingFeatures::registerFeatures( const GFXFormat &prepassTargetF
    }
    else
    {
-#if defined( TORQUE_OS_WIN32 )
+#if defined( TORQUE_OS_WIN )
       cond = new GBufferConditionerHLSL( prepassTargetFormat, GBufferConditionerHLSL::ViewSpace );
       FEATUREMGR->registerFeature(MFT_PrePassConditioner, cond);
       FEATUREMGR->registerFeature(MFT_RTLighting, new DeferredRTLightingFeatHLSL());

+ 1 - 1
Engine/source/lighting/basic/basicLightManager.cpp

@@ -172,7 +172,7 @@ void BasicLightManager::activate( SceneManager *sceneManager )
    }
    else
    {
-      #if defined( TORQUE_OS_WIN32 )
+      #if defined( TORQUE_OS_WIN )
          FEATUREMGR->registerFeature( MFT_LightMap, new LightmapFeatHLSL );
          FEATUREMGR->registerFeature( MFT_ToneMap, new TonemapFeatHLSL );
          FEATUREMGR->registerFeature( MFT_NormalMap, new BumpFeatHLSL );