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+name: MacOSX Build 🍎
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+on:
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+ push:
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+ branches: [development]
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+ pull_request:
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+ branches: [development]
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+env:
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+ build_type: "Release"
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+ cc: "clang"
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+ cxx: "clang++"
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+
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+concurrency:
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+ group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macosx
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+ cancel-in-progress: true
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+jobs:
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+ build-linux:
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+ if: github.repository == 'TorqueGameEngines/Torque3D'
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+ name: ${{matrix.config.name}}
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+ runs-on: macosx-latest
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+ strategy:
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+ fail-fast: false
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+ matrix:
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+ config:
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+ - {
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+ name: "MacOSX Latest Clang",
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+ build_type: "Release",
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+ cc: "clang",
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+ cxx: "clang++",
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+ generator: "Ninja"
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+ }
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+
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+ steps:
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+ - uses: actions/checkout@v3
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+ - name: Print env
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+ run: |
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+ echo github.event.action: ${{ github.event.action }}
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+ echo github.event_name: ${{ github.event_name }}
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+
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+ - name: Install MacOSX Dependencies
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+ run: |
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+ ninja --version
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+ cmake --version
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+
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+ - name: Configure, Build & Install
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+ uses: threeal/[email protected]
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+ with:
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+ source-dir: ${{github.workspace}}
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+ build-dir: ${{github.workspace}}/build
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+ c-compiler: ${{matrix.config.cc}}
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+ cxx-compiler: ${{matrix.config.cxx}}
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+ generator: ${{matrix.config.generator}}
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+ options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
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+ run-build: true
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+ build-args: --config ${{matrix.config.build_type}} --target install
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+
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+ - name: Unit Tests
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+ run: |
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+ cd "${{github.workspace}}/My Projects/Torque3D/game"
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+ ./Torque3D.app/Contents/MacOS/Torque3D runTests.tscript
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+
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+ - name: Upload Artifact
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+ uses: ./.github/actions/upload-artifact
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+ with:
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+ name: torque3dMacOSXCLANGUnitTest
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