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Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files.

JeffR 1 anno fa
parent
commit
92743f6fd8
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      Engine/source/console/simObject.cpp

+ 1 - 1
Engine/source/console/simObject.cpp

@@ -560,7 +560,7 @@ void SimObject::onTamlCustomRead(TamlCustomNodes const& customNodes)
                   // Check common fields.
                   if (field)
                   {
-                     setDataField(fieldName, buf, cField->getFieldValue());
+                     setPrefixedDataField(fieldName, buf, cField->getFieldValue());
                   }
                   else
                   {