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early out if any asset feed route results in explicitly being told to use an emptystring

AzaezelX %!s(int64=4) %!d(string=hai) anos
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96891e5673
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      Engine/source/T3D/assets/SoundAsset.h

+ 2 - 0
Engine/source/T3D/assets/SoundAsset.h

@@ -234,6 +234,8 @@ public: \
       {\
          m##name = NULL;\
       }\
+      if(get##name() == StringTable->EmptyString())\
+         return true;\
       \
       if (m##name##Asset.notNull() && m##name##Asset->getStatus() != SoundAsset::Ok)\
       {\