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Update default.postfxpreset.tscript

Brian Roberts 3 years ago
parent
commit
9b783784b1

+ 0 - 24
Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript

@@ -1,27 +1,3 @@
-<<<<<<< HEAD
-$PostFX::BloomPostFX::Enabled = "1";
-$PostFX::BloomPostFX::threshold = "0.5";
-$PostFX::BloomPostFX::intensity = "0.5";
-$PostFX::BloomPostFX::radius = "4";
-$PostFX::BloomPostFX::dirtEnabled = "1";
-$PostFX::BloomPostFX::dirtScale = "2048";
-$PostFX::BloomPostFX::dirtIntensity = "40";
-$PostFX::BloomPostFX::dirtImage = "core/postFX/images/lensDirt.png";
-$PostFX::BloomPostFX::dirtEdgeMinDist = "0.115384616";
-$PostFX::BloomPostFX::dirtEdgeMaxDist = "0.951923072";
-$PostFX::BloomPostFX::dirtEdgeMinVal = "0.00961538497";
-$PostFX::HDRPostFX::Enabled = 1;
-$PostFX::HDRPostFX::exposureValue = "1.5";
-$PostFX::HDRPostFX::whitePoint = "2";
-$PostFX::HDRPostFX::logContrast = "1.25";
-$PostFX::HDRPostFX::saturationValue = "1";
-$PostFX::HDRPostFX::colorFilter = "1.0 1.0 1.0";
-$PostFX::HDRPostFX::minLuminace = "0.001";
-$PostFX::HDRPostFX::adaptRate = "0.85";
-$PostFX::HDRPostFX::tonemapMode = "ACES";
-$PostFX::HDRPostFX::enableBloom = "1";
-=======
->>>>>>> development
 $PostFX::HDRPostFX::brightPassThreshold = "0.02";
 $PostFX::HDRPostFX::gaussMultiplier = "0.4";
 $PostFX::HDRPostFX::enableAutoExposure = "1";