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refactor to avoid shadowvars

Azaezel 7 lat temu
rodzic
commit
a0eebd01c8

+ 6 - 6
Engine/source/gui/controls/guiPopUpCtrlEx.cpp

@@ -1210,9 +1210,9 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
       if ( drawbox )
       if ( drawbox )
       {
       {
          Point2I coloredboxsize( 15, 10 );
          Point2I coloredboxsize( 15, 10 );
-         RectI r( offset.x + mProfile->mTextOffset.x, offset.y + ( (getHeight() - coloredboxsize.y ) / 2 ), coloredboxsize.x, coloredboxsize.y );
-         drawUtil->drawRectFill( r, boxColor);
-         drawUtil->drawRect( r, ColorI(0,0,0));
+         RectI boxBounds( offset.x + mProfile->mTextOffset.x, offset.y + ( (getHeight() - coloredboxsize.y ) / 2 ), coloredboxsize.x, coloredboxsize.y );
+         drawUtil->drawRectFill(boxBounds, boxColor);
+         drawUtil->drawRect(boxBounds, ColorI(0,0,0));
 
 
          localStart.x += coloredboxsize.x + mProfile->mTextOffset.x;
          localStart.x += coloredboxsize.x + mProfile->mTextOffset.x;
       }
       }
@@ -1236,18 +1236,18 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
 
 
          // Draw the second column to the right
          // Draw the second column to the right
          getColumn( mText, buff, 1, "\t" );
          getColumn( mText, buff, 1, "\t" );
-         S32 txt_w = mProfile->mFont->getStrWidth( buff );
+         S32 colTxt_w = mProfile->mFont->getStrWidth( buff );
          if ( mProfile->getChildrenProfile() && mProfile->mBitmapArrayRects.size() )
          if ( mProfile->getChildrenProfile() && mProfile->mBitmapArrayRects.size() )
          {
          {
             // We're making use of a bitmap border, so take into account the
             // We're making use of a bitmap border, so take into account the
             // right cap of the border.
             // right cap of the border.
             RectI* bitmapBounds = mProfile->mBitmapArrayRects.address();
             RectI* bitmapBounds = mProfile->mBitmapArrayRects.address();
-            Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - bitmapBounds[2].extent.x, localStart.y ) );
+            Point2I textpos = localToGlobalCoord( Point2I( getWidth() - colTxt_w - bitmapBounds[2].extent.x, localStart.y ) );
             drawUtil->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors );
             drawUtil->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors );
 
 
          } else
          } else
          {
          {
-            Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - 12, localStart.y ) );
+            Point2I textpos = localToGlobalCoord( Point2I( getWidth() - colTxt_w - 12, localStart.y ) );
             drawUtil->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors );
             drawUtil->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors );
          }
          }
 
 

+ 10 - 10
Engine/source/gui/editor/guiGraphCtrl.cpp

@@ -168,7 +168,7 @@ void GuiGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
 		F32 Scale = F32( getExtent().y ) / F32( mGraphMax[ k ] * 1.05 );
 		F32 Scale = F32( getExtent().y ) / F32( mGraphMax[ k ] * 1.05 );
       
       
       const S32 numSamples = mGraphData[ k ].size();
       const S32 numSamples = mGraphData[ k ].size();
-
+	  F32 graphOffset;
       switch( mGraphType[ k ] )
       switch( mGraphType[ k ] )
       {
       {
          case Bar:
          case Bar:
@@ -180,21 +180,21 @@ void GuiGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
                PrimBuild::begin( GFXTriangleStrip, 4 );
                PrimBuild::begin( GFXTriangleStrip, 4 );
                PrimBuild::color( mGraphColor[ k ] );
                PrimBuild::color( mGraphColor[ k ] );
 
 
-               F32 offset = F32( getExtent().x ) / F32( MaxDataPoints ) * F32( sample + 1 );
+			   graphOffset = F32( getExtent().x ) / F32( MaxDataPoints ) * F32( sample + 1 );
 
 
                PrimBuild::vertex2f( globalPos.x + prevOffset,
                PrimBuild::vertex2f( globalPos.x + prevOffset,
                   midPointY - ( getDatum( k, sample ) * Scale ) );
                   midPointY - ( getDatum( k, sample ) * Scale ) );
 
 
-               PrimBuild::vertex2f( globalPos.x + offset,
+               PrimBuild::vertex2f( globalPos.x + graphOffset,
                   midPointY - ( getDatum( k, sample ) * Scale ) );
                   midPointY - ( getDatum( k, sample ) * Scale ) );
 
 
-               PrimBuild::vertex2f( globalPos.x + offset,
+               PrimBuild::vertex2f( globalPos.x + graphOffset,
                   midPointY );
                   midPointY );
 
 
                PrimBuild::vertex2f( globalPos.x + prevOffset,
                PrimBuild::vertex2f( globalPos.x + prevOffset,
                   midPointY );
                   midPointY );
 
 
-               prevOffset = offset;
+               prevOffset = graphOffset;
 
 
                PrimBuild::end();
                PrimBuild::end();
             }
             }
@@ -209,12 +209,12 @@ void GuiGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
 
 
             for( S32 sample = 0; sample < numSamples; ++ sample )
             for( S32 sample = 0; sample < numSamples; ++ sample )
             {
             {
-               F32 offset = F32( getExtent().x ) / F32( MaxDataPoints - 1 ) * F32( sample );
+				graphOffset = F32( getExtent().x ) / F32( MaxDataPoints - 1 ) * F32( sample );
 
 
-               PrimBuild::vertex2f( globalPos.x + offset,
+               PrimBuild::vertex2f( globalPos.x + graphOffset,
                   midPointY );
                   midPointY );
 
 
-               PrimBuild::vertex2f( globalPos.x + offset,
+               PrimBuild::vertex2f( globalPos.x + graphOffset,
                   midPointY - ( getDatum( k, sample ) * Scale ) );
                   midPointY - ( getDatum( k, sample ) * Scale ) );
             }
             }
 
 
@@ -234,9 +234,9 @@ void GuiGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
 
 
             for( S32 sample = 0; sample < numSamples; ++ sample )
             for( S32 sample = 0; sample < numSamples; ++ sample )
             {
             {
-               F32 offset = F32( getExtent().x ) / F32( MaxDataPoints - 1 ) * F32( sample );
+			   graphOffset = F32( getExtent().x ) / F32( MaxDataPoints - 1 ) * F32( sample );
 
 
-               PrimBuild::vertex2f( globalPos.x + offset,
+               PrimBuild::vertex2f( globalPos.x + graphOffset,
                   midPointY - ( getDatum( k, sample ) * Scale ) );
                   midPointY - ( getDatum( k, sample ) * Scale ) );
             }
             }