|
@@ -286,7 +286,7 @@ void BtWorld::explosion( const Point3F &pos, F32 radius, F32 forceMagnitude )
|
|
|
|
|
|
void BtWorld::onDebugDraw( const SceneRenderState *state )
|
|
void BtWorld::onDebugDraw( const SceneRenderState *state )
|
|
{
|
|
{
|
|
- mDebugDraw.setCuller( &state->getFrustum() );
|
|
|
|
|
|
+ mDebugDraw.setCuller( &state->getCullingFrustum() );
|
|
|
|
|
|
mDynamicsWorld->setDebugDrawer( &mDebugDraw );
|
|
mDynamicsWorld->setDebugDrawer( &mDebugDraw );
|
|
mDynamicsWorld->debugDrawWorld();
|
|
mDynamicsWorld->debugDrawWorld();
|