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Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys];
from https://github.com/GarageGames/Torque3D/issues/1415

Francisco Montañés García 10 年之前
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共有 1 个文件被更改,包括 2 次插入6 次删除
  1. 2 6
      Engine/source/T3D/gameBase/moveManager.cpp

+ 2 - 6
Engine/source/T3D/gameBase/moveManager.cpp

@@ -160,12 +160,8 @@ Move::Move()
    checksum = false;
    deviceIsKeyboardMouse = false;
    freeLook = false;
-   trigger[0] = false;
-   trigger[1] = false;
-   trigger[2] = false;
-   trigger[3] = false;
-   trigger[4] = false;
-   trigger[5] = false;
+   for (S32 i = 0; i< MaxTriggerKeys; i++)
+      trigger[i] = false;
 }
 
 static inline F32 clampFloatWrap(F32 val)