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+name: Linux Build GCC
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+on:
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+ push:
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+ branches: [development]
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+ pull_request:
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+ branches: [development]
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+env:
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+ build_type: "Release"
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+ cc: "gcc"
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+ cxx: "g++"
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+ environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat"
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+ run_tests: true
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+
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+concurrency:
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+ group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
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+ cancel-in-progress: true
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+jobs:
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+ build-linux:
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+ if: github.repository == 'TorqueGameEngines/Torque3D'
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+ name: Linux Ubuntu 20.04 GCC
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+ runs-on: ubuntu-latest
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+ strategy:
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+ fail-fast: false
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+ steps:
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+ - uses: actions/checkout@v3
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+ - name: Print env
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+ run: |
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+ echo github.event.action: ${{ github.event.action }}
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+ echo github.event_name: ${{ github.event_name }}
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+
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+ - name: Setup GCC problem matcher
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+ uses: ammaraskar/gcc-problem-matcher@master
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+
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+ - name: Install Linux Dependencies
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+ run: |
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+ sudo apt-get update && \
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+ sudo apt-get install -y \
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+ build-essential \
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+ nasm \
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+ libogg-dev \
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+ libxft-dev \
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+ libx11-dev \
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+ libxxf86vm-dev \
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+ libopenal-dev \
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+ libfreetype6-dev \
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+ libxcursor-dev \
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+ libxinerama-dev \
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+ libxi-dev \
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+ libxrandr-dev \
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+ libxss-dev \
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+ libglu1-mesa-dev \
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+ libgtk-3-dev
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+
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+ - name: Configure Build & Install
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+ uses: ashutoshvarma/action-cmake-build@v1
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+ with:
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+ build-dir: ${{github.workspace}}/build
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+ # will set the CC & CXX for cmake
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+ cc: ${{env.cc}}
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+ cxx: ${{env.cxx}}
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+ build-type: ${{env.build_type}}
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+ # Extra options pass to cmake while configuring project
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+ configure-options: -DTORQUE_APP_NAME=Torque3D -DTORQUE_TESTING=ON
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+ # install the build using cmake --install
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+ install-build: true
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+ # run build using '-j [parallel]' to use multiple threads to build
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+ parallel: 14
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+
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+ - name: Unit Tests
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+ if: ${{env.run_tests}}
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+ shell: bash
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+ run: |
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+ cd "${{github.workspace}}/My Projects/Torque3D/game"
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+ ./Torque3D runTests.tscript
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+
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+ - name: Upload Artifact
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+ uses: ./.github/actions/upload-artifact
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+ with:
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+ name: torque3dWindowsMSVCUnitTest
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