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Update version.h

Raster Ron 8 years ago
parent
commit
a3f9365347
1 changed files with 2 additions and 2 deletions
  1. 2 2
      Engine/source/app/version.h

+ 2 - 2
Engine/source/app/version.h

@@ -41,10 +41,10 @@
 /// code version, the game name, and which type of game it is (TGB, TGE, TGEA, etc.).
 ///
 /// Version number is major * 1000 + minor * 100 + revision * 10.
-#define TORQUE_GAME_ENGINE          3630
+#define TORQUE_GAME_ENGINE          3900
 
 /// Human readable engine version string.
-#define TORQUE_GAME_ENGINE_VERSION_STRING  "3.6.3"
+#define TORQUE_GAME_ENGINE_VERSION_STRING  "3.9.0"
 
 /// Gets the engine version number.  The version number is specified as a global in version.cc
 U32 getVersionNumber();