Confirmed that this is needed to compile and fixes the problem.
@@ -4924,7 +4924,7 @@ DefineEngineMethod( GuiTreeViewCtrl, scrollVisible, bool, ( S32 itemID), ,
"@param itemID TreeItemId of item to scroll to/make visible.\n"
"@return True if it was successful, false if not.")
{
- object->scrollVisible(itemID);
+ return object->scrollVisible(itemID);
}
DefineEngineMethod( GuiTreeViewCtrl, buildIconTable, bool, ( const char* icons), ,