@@ -316,7 +316,7 @@ bool GFXGLTextureManager::_loadTexture(GFXTextureObject *aTexture, DDSFile *dds)
if(isCompressedFormat(dds->mFormat))
{
- if((!isPow2(dds->getWidth()) || !isPow2(dds->getHeight())) && GFX->getCardProfiler()->queryProfile("GL::Workaround::noCompressedNPoTTextures"))
+ if((!isPow2(dds->getWidth()) || !isPow2(dds->getHeight())))
U32 squishFlag = squish::kDxt1;
switch (dds->mFormat)