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@@ -212,7 +212,10 @@ function AIPlayer::singleShot(%this)
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// The shooting delay is used to pulse the trigger
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// The shooting delay is used to pulse the trigger
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%this.setImageTrigger(0, true);
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%this.setImageTrigger(0, true);
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%this.setImageTrigger(0, false);
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%this.setImageTrigger(0, false);
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- %this.trigger = %this.schedule(%this.shootingDelay, singleShot);
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+ %delay = %this.getDataBlock().shootingDelay;
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+ if (%delay $= "")
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+ %delay = 1000;
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+ %this.trigger = %this.schedule(%delay, singleShot);
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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