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@@ -123,13 +123,13 @@ void GFXTextureArray::setTexture(const GFXTexHandle& texture, U32 slot)
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{
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{
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if (texture.getHeight() != mHeight || texture.getWidth() != mWidth)
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if (texture.getHeight() != mHeight || texture.getWidth() != mWidth)
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{
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{
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- AssertWarn(true, "GFXTextureArray::setTexture all textures should be the same size");
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- Con::warnf("GFXTextureArray::setTexture all textures should be the same size");
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+ AssertWarn(true, avar("GFXTextureArray::setTexture all textures should be the same size: %i vs %i", texture.getHeight(), mHeight));
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+ Con::warnf(avar("GFXTextureArray::setTexture all textures should be the same size: %i vs %i", texture.getHeight(), mHeight));
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}
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}
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else if (texture->getMipLevels() < mMipLevels)
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else if (texture->getMipLevels() < mMipLevels)
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{
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{
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- AssertWarn(true, "GFXTextureArray::setTexture all textures should have at least the same number of mips");
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- Con::warnf("GFXTextureArray::setTexture all textures should have at least the same number of mips");
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+ AssertWarn(true, avar("GFXTextureArray::setTexture all textures should have at least the same number of mips: %i vs %i", texture->getMipLevels(), mMipLevels));
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+ Con::warnf(avar("GFXTextureArray::setTexture all textures should have at least the same number of mips: %i vs %i", texture->getMipLevels(), mMipLevels));
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}
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}
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else
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else
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{
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{
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