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Update the CInterface

Lukas Joergensen 7 年之前
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ae1f5a3c89

+ 24 - 119
Engine/source/cinterface/c_consoleInterface.cpp

@@ -20,154 +20,59 @@
 // IN THE SOFTWARE.
 //-----------------------------------------------------------------------------
 
-#include "platform/platform.h"
-#include "console/compiler.h"
 #include "console/consoleInternal.h"
 #include "console/simSet.h"
+#include "console/engineAPI.h"
 
-extern "C" {
-
-   // SimObject C interface
-   const char *SimObject_GetName(SimObject *so)
-   {
-      return so->getName();
-   }
-
-   U32 SimObject_GetId(SimObject *so)
-   {
-      return so->getId();
-   }
-
-   const char *SimObject_GetClassName(SimObject *so)
-   {
-      return so->getClassName();
-   }
-
-   void *SimObject_GetFieldList(SimObject *so, S32 &outNumFields)
-   {
-      const AbstractClassRep::FieldList &fl = so->getFieldList();
-      outNumFields = fl.size();
-      return fl.address();
-   }
-
-   bool SimObject_IsLocked(SimObject *so)
+namespace Con
+{
+   DefineNewEngineFunction(AddConsumer, void, (ConsumerCallback cb), , "")
    {
-      return so->isLocked();
+      addConsumer(cb);
    }
 
-   void SimObject_SetDataField(SimObject *so, const char *fieldName, const char *arr, const char *val)
+   DefineNewEngineFunction(RemoveConsumer, void, (ConsumerCallback cb), , "")
    {
-      so->setDataField(StringTable->insert(fieldName), arr, val);
+      removeConsumer(cb);
    }
 
-   const char *SimObject_GetDataField(SimObject *so, const char *fieldName, const char *arr)
+   DefineNewEngineFunction(GetConsoleString, String, (String name),, "")
    {
-      return so->getDataField(StringTable->insert(fieldName), arr);
+      return getVariable(StringTable->insert(name));
    }
 
-   void SimObject_InspectPreApply(SimObject *so)
+   DefineNewEngineFunction(SetConsoleString, void, (String name, String value),, "")
    {
-      so->inspectPreApply();
+      setVariable(StringTable->insert(name), StringTable->insert(value));
    }
 
-   void SimObject_InspectPostApply(SimObject *so)
+   DefineNewEngineFunction(GetConsoleInt, S32, (String name),, "")
    {
-      so->inspectPostApply();
+      return getIntVariable(StringTable->insert(name));
    }
 
-   // Con C interface
-   void Con_AddConsumer(ConsumerCallback cb)
+   DefineNewEngineFunction(SetConsoleInt, void, (String name, S32 value),, "")
    {
-      Con::addConsumer(cb);
+      setIntVariable(StringTable->insert(name), value);
    }
 
-   void Con_RemoveConsumer(ConsumerCallback cb)
+   DefineNewEngineFunction(GetConsoleFloat, F32, (String name),, "")
    {
-      Con::removeConsumer(cb);
+      return getFloatVariable(StringTable->insert(name));
    }
 
-   void Con_AddCommand_String(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
+   DefineNewEngineFunction(SetConsoleFloat, void, (String name, F32 value),, "")
    {
-      if (!nameSpace || !dStrlen(nameSpace))
-         Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-      else
-         Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
+      setFloatVariable(StringTable->insert(name), value);
    }
 
-   // ConsoleBaseType C interface
-   ConsoleBaseType *ConsoleBaseType_GetTypeById(const S32 typeId)
+   DefineNewEngineFunction(GetConsoleBool, bool, (String name),, "")
    {
-      return ConsoleBaseType::getType(typeId);
+      return getBoolVariable(StringTable->insert(name));
    }
 
-   S32 ConsoleBaseType_GetTypeId(ConsoleBaseType *cbt)
+   DefineNewEngineFunction(SetConsoleBool, void, (String name, bool value),, "")
    {
-      return cbt->getTypeID();
+      setBoolVariable(StringTable->insert(name), value);
    }
-
-   S32 ConsoleBaseType_GetTypeSize(ConsoleBaseType *cbt)
-   {
-      return cbt->getTypeSize();
-   }
-
-   const char *ConsoleBaseType_GetTypeName(ConsoleBaseType *cbt)
-   {
-      return cbt->getTypeName();
-   }
-
-   const char *ConsoleBaseType_GetInspectorFieldType(ConsoleBaseType *cbt)
-   {
-      return cbt->getInspectorFieldType();
-   }
-
-   void ConsoleBaseType_SetData(ConsoleBaseType *cbt, void *dptr, S32 argc, const char **argv, const EnumTable *tbl, BitSet32 flag)
-   {
-      return cbt->setData(dptr, argc, argv, tbl, flag);
-   }
-
-   const char *ConsoleBaseType_GetData(ConsoleBaseType *cbt, void *dptr, const EnumTable *tbl, BitSet32 flag)
-   {
-      return cbt->getData(dptr, tbl, flag);
-   }
-
-   // Abstract Class Rep
-   AbstractClassRep *AbstractClassRep_GetCommonParent(AbstractClassRep *acr, AbstractClassRep *otheracr)
-   {
-      return acr->getCommonParent(otheracr);
-   }
-
-   AbstractClassRep *AbstractClassRep_FindClassRep(const char* in_pClassName)
-   {
-      return AbstractClassRep::findClassRep(in_pClassName);
-   }
-
-   U32 AbstractClassRep_GetFieldStructSize()
-   {
-      return sizeof(AbstractClassRep::Field);
-   }
-
-   // Sim C interface
-   SimObject *Sim_FindObjectByString(const char *param)
-   {
-      return Sim::findObject(param);
-   }
-   
-   SimObject *Sim_FindObjectById(S32 param)
-   {
-      return Sim::findObject(param);
-   }
-
-   // Sim Set
-   SimObject **SimSet_Begin(SimObject *simObject)
-   {
-      return dynamic_cast<SimSet *>(simObject)->begin();
-   }
-
-   SimObject **SimSet_End(SimObject *simObject)
-   {
-      return dynamic_cast<SimSet *>(simObject)->end();
-   }
-
-};
-
-
+}

+ 239 - 0
Engine/source/cinterface/c_controlInterface.cpp

@@ -0,0 +1,239 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2012 GarageGames, LLC
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//-----------------------------------------------------------------------------
+
+#include "c_controlInterface.h"
+
+#include "console/consoleInternal.h"
+#include "console/simSet.h"
+#include "app/mainLoop.h"
+#include "windowManager/platformWindow.h"
+#include "windowManager/platformWindowMgr.h"
+
+#ifdef TORQUE_OS_WIN
+#include "windowManager/win32/win32Window.h"
+#include "windowManager/win32/winDispatch.h"
+extern void createFontInit(void);
+extern void createFontShutdown(void);
+#endif
+
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+extern S32 CreateMiniDump(LPEXCEPTION_POINTERS ExceptionInfo);
+#endif
+
+extern bool LinkConsoleFunctions;
+
+extern "C" {
+
+   // reset the engine, unloading any current level and returning to the main menu
+   void torque_reset()
+   {
+      Con::evaluate("disconnect();");
+   }
+
+   // initialize Torque 3D including argument handling
+   bool torque_engineinit(S32 argc, const char **argv)
+   {
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+      __try {
+#endif
+
+         LinkConsoleFunctions = true;
+
+#if defined(_MSC_VER)
+         createFontInit();
+#endif
+
+         // Initialize the subsystems.
+         StandardMainLoop::init();
+
+         // Handle any command line args.
+         if (!StandardMainLoop::handleCommandLine(argc, argv))
+         {
+            Platform::AlertOK("Error", "Failed to initialize game, shutting down.");
+            return false;
+         }
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+      }
+
+      __except (CreateMiniDump(GetExceptionInformation()))
+      {
+         _exit(0);
+      }
+#endif
+
+      return true;
+
+   }
+
+   // tick Torque 3D's main loop
+   S32 torque_enginetick()
+   {
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+      __try {
+#endif
+
+         bool ret = StandardMainLoop::doMainLoop();
+         return ret;
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+      }
+      __except (CreateMiniDump(GetExceptionInformation()))
+      {
+         _exit(0);
+      }
+#endif
+
+   }
+
+   S32 torque_getreturnstatus()
+   {
+      return StandardMainLoop::getReturnStatus();
+   }
+
+   // signal an engine shutdown (as with the quit(); console command)
+   void torque_enginesignalshutdown()
+   {
+      Con::evaluate("quit();");
+   }
+
+   // shutdown the engine
+   S32 torque_engineshutdown()
+   {
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+      __try {
+#endif
+
+         // Clean everything up.
+         StandardMainLoop::shutdown();
+
+#if defined(_MSC_VER)
+         createFontShutdown();
+#endif
+
+#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
+      }
+
+      __except (CreateMiniDump(GetExceptionInformation()))
+      {
+         _exit(0);
+      }
+#endif
+
+      // Return.  
+      return true;
+
+   }
+
+   bool torque_isdebugbuild()
+   {
+#ifdef _DEBUG
+      return true;
+#else
+      return false;
+#endif
+
+   }
+
+   // set Torque 3D into web deployment mode (disable fullscreen exlusive mode, etc)
+   void torque_setwebdeployment()
+   {
+      Platform::setWebDeployment(true);
+   }
+
+   // resize the Torque 3D child window to the specified width and height
+   void torque_resizewindow(S32 width, S32 height)
+   {
+      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
+         PlatformWindowManager::get()->getFirstWindow()->setSize(Point2I(width, height));
+   }
+
+#if defined(TORQUE_OS_WIN) && !defined(TORQUE_SDL)
+   // retrieve the hwnd of our render window
+   void* torque_gethwnd()
+   {
+      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
+      {
+         Win32Window* w = (Win32Window*)PlatformWindowManager::get()->getFirstWindow();
+         return (void *)w->getHWND();
+      }
+
+      return NULL;
+   }
+
+   // directly add a message to the Torque 3D event queue, bypassing the Windows event queue
+   // this is useful in the case of the IE plugin, where we are hooking into an application 
+   // level message, and posting to the windows queue would cause a hang
+   void torque_directmessage(U32 message, U32 wparam, U32 lparam)
+   {
+      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
+      {
+         Win32Window* w = (Win32Window*)PlatformWindowManager::get()->getFirstWindow();
+         Dispatch(DelayedDispatch, w->getHWND(), message, wparam, lparam);
+      }
+   }
+
+#endif
+
+#ifdef TORQUE_OS_WIN
+   void torque_inputevent(S32 type, S32 value1, S32 value2)
+   {
+      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
+      {
+         Win32Window* w = (Win32Window*)PlatformWindowManager::get()->getFirstWindow();
+         WindowId devId = w->getWindowId();
+
+         switch (type)
+         {
+         case 0:
+            w->mouseEvent.trigger(devId, 0, value1, value2, w->isMouseLocked());
+            break;
+         case 1:
+            if (value2)
+               w->buttonEvent.trigger(devId, 0, IA_MAKE, value1);
+            else
+               w->buttonEvent.trigger(devId, 0, IA_BREAK, value1);
+            break;
+
+         }
+      }
+   }
+#endif
+
+   static char* gExecutablePath = NULL;
+
+   const char* torque_getexecutablepath()
+   {
+      return gExecutablePath;
+   }
+
+   void torque_setexecutablepath(const char* directory)
+   {
+      dsize_t pathLen = dStrlen(directory) + 1;
+      gExecutablePath = new char[pathLen];
+      dStrcpy(gExecutablePath, directory, pathLen);
+   }
+}

+ 48 - 0
Engine/source/cinterface/c_controlInterface.h

@@ -0,0 +1,48 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2012 GarageGames, LLC
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//-----------------------------------------------------------------------------
+
+#ifndef C_CONTROLINTERFACE_H
+#define C_CONTROLINTERFACE_H
+#include "platform/platformDlibrary.h"
+#include "console/engineFunctions.h"
+
+TORQUE_API void torque_reset();
+TORQUE_API bool torque_engineinit(S32 argc, const char **argv);
+TORQUE_API S32 torque_enginetick();
+TORQUE_API S32 torque_getreturnstatus();
+TORQUE_API void torque_enginesignalshutdown();
+TORQUE_API S32 torque_engineshutdown();
+TORQUE_API bool torque_isdebugbuild();
+TORQUE_API void torque_setwebdeployment();
+TORQUE_API void torque_resizewindow(S32 width, S32 height);
+
+#if defined(TORQUE_OS_WIN) && !defined(TORQUE_SDL)
+TORQUE_API void* torque_gethwnd();
+TORQUE_API void torque_directmessage(U32 message, U32 wparam, U32 lparam);
+#endif
+#ifdef TORQUE_OS_WIN
+TORQUE_API void torque_inputevent(S32 type, S32 value1, S32 value2);
+#endif
+
+TORQUE_API const char* torque_getexecutablepath();
+
+#endif // C_CONTROLINTERFACE_H

+ 0 - 426
Engine/source/cinterface/c_scripting.cpp

@@ -1,426 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-#include "platform/platform.h"
-#include "console/compiler.h"
-#include "console/console.h"
-#include "console/consoleInternal.h"
-#include "core/util/tDictionary.h"
-#include "app/mainLoop.h"
-
-// External scripting cinterface, suitable for import into any scripting system which support "C" interfaces (C#, Python, Lua, Java, etc)
-
-#ifdef TORQUE_OS_WIN
-#include "windowManager/win32/win32Window.h"
-#include "windowManager/win32/winDispatch.h"
-#endif
-
-extern "C" {
-
-   struct MarshalNativeEntry
-   {
-      const char* nameSpace;
-      const char* name;
-      Namespace::Entry* entry; 
-      S32 minArgs;
-      S32 maxArgs;
-      S32 cbType;
-   };
-
-
-   static Namespace::Entry* GetEntry(const char* nameSpace, const char* name)                                          
-   {
-      Namespace* ns = NULL;
-
-      if (!nameSpace || !dStrlen(nameSpace))
-         ns = Namespace::mGlobalNamespace;
-      else
-      {
-         nameSpace = StringTable->insert(nameSpace);
-         ns = Namespace::find(nameSpace); //can specify a package here, maybe need, maybe not
-      }
-
-      if (!ns)
-         return NULL;
-
-      name = StringTable->insert(name);
-
-      Namespace::Entry* entry = ns->lookupRecursive(name);
-
-      return entry;
-   }
-
-   const char * script_getconsolexml()
-   {
-      Namespace::Entry* entry = GetEntry("", "consoleExportXML");
-
-      if (!entry)
-         return "";
-
-      static const char* exportArgv[1] = { "consoleExportXML" };
-      static StringStackConsoleWrapper exportCmd(1, exportArgv);
-
-      return entry->cb.mStringCallbackFunc(NULL, exportCmd.argc, exportCmd.argv);      
-   }
-
-   MarshalNativeEntry* script_get_namespace_entry(const char* nameSpace, const char* name)
-   {
-      static MarshalNativeEntry mentry;
-
-      Namespace::Entry* e = GetEntry(nameSpace, name);
-
-      if (!e)
-         return NULL;
-
-      mentry.nameSpace = e->mNamespace->mName;
-      mentry.name = e->mFunctionName;
-      mentry.minArgs = e->mMinArgs;
-      mentry.maxArgs = e->mMaxArgs;
-      mentry.cbType = e->mType;
-      mentry.entry = e;
-
-      return &mentry;
-   }
-
-   void* script_get_stringtable_entry(const char* string)
-   {
-      return (void*)StringTable->insert(string);
-   }
-
-   // FIELD ACCESS
-
-   // fieldNames must be from stringTable coming in! See Engine.stringTable
-
-   const char* script_simobject_getfield_string(U32 id, const char* fieldName)
-   {
-      SimObject *object = Sim::findObject( id );
-      if( object )
-      {
-         return (const char *) object->getDataField(fieldName, "");
-      }
-      return "";
-   }
-
-   void script_simobject_setfield_string(U32 objectId, const char* fieldName, const char* v)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         object->setDataField(fieldName, "", v);
-      }
-   }
-
-
-   bool script_simobject_getfield_bool(U32 objectId, const char* fieldName)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         const char *v = object->getDataField(fieldName, "");
-
-         return dAtob(v);
-      }
-
-      return false;
-   }
-
-   void script_simobject_setfield_bool(U32 objectId, const char* fieldName, bool v)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         object->setDataField(fieldName, "", v ? "1" : "0");
-      }
-   }
-
-   S32 script_simobject_getfield_int(U32 objectId, const char* fieldName)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         const char *v = object->getDataField(fieldName, "");
-
-         return dAtoi(v);
-      }
-
-      return false;
-   }
-
-   void script_simobject_setfield_int(U32 objectId, const char* fieldName, S32 v)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         // this seems pretty lame, though it is how it is handled in consoleType.cpp
-         char buf[256];
-         dSprintf(buf, 256, "%d", v );
-         object->setDataField(fieldName, "", buf);
-      }
-   }
-
-   F32 script_simobject_getfield_float(U32 objectId, const char* fieldName)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         const char *v = object->getDataField(fieldName, "");
-
-         return dAtof(v);
-      }
-
-      return false;
-   }
-
-   void script_simobject_setfield_float(U32 objectId, const char* fieldName, F32 v)
-   {
-      SimObject *object = Sim::findObject( objectId );
-      if( object )
-      {
-         char buf[256];
-         dSprintf(buf, 256, "%g", v );
-         object->setDataField(fieldName, "", buf);
-      }
-   }
-
-   const char* script_call_namespace_entry_string(Namespace::Entry* entry, S32 argc, const char** argv)
-   {
-      // maxArgs improper on a number of console function/methods
-      if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
-         return "";
-
-      SimObject* o = NULL;
-
-      if (entry->mNamespace && entry->mNamespace->isClass())
-      {
-         o = Sim::findObject(dAtoi(argv[1]));
-         if (!o)
-            return "";
-      }
-
-      StringStackConsoleWrapper args(argc, argv);
-      return entry->cb.mStringCallbackFunc(o, args.count(), args);
-   }
-
-   bool script_call_namespace_entry_bool(Namespace::Entry* entry, S32 argc, const char** argv)
-   {
-      // maxArgs improper on a number of console function/methods
-      if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
-         return false;
-
-      SimObject* o = NULL;
-
-      if (entry->mNamespace && entry->mNamespace->isClass())
-      {
-         o = Sim::findObject(dAtoi(argv[1]));
-         if (!o)
-            return false;
-      }
-
-      StringStackConsoleWrapper args(argc, argv);
-      return entry->cb.mBoolCallbackFunc(o, args.count(), args);
-   }
-
-   S32 script_call_namespace_entry_int(Namespace::Entry* entry, S32 argc, const char** argv)
-   {
-      // maxArgs improper on a number of console function/methods
-      if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
-         return 0;
-
-      SimObject* o = NULL;
-
-      if (entry->mNamespace && entry->mNamespace->isClass())
-      {
-         o = Sim::findObject(dAtoi(argv[1]));
-         if (!o)
-            return 0;
-      }
-
-      StringStackConsoleWrapper args(argc, argv);
-      return entry->cb.mIntCallbackFunc(o, args.count(), args);
-   }
-
-   F32 script_call_namespace_entry_float(Namespace::Entry* entry, S32 argc, const char** argv)
-   {
-      // maxArgs improper on a number of console function/methods
-      if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
-         return 0.0f;
-
-      SimObject* o = NULL;
-
-      if (entry->mNamespace && entry->mNamespace->isClass())
-      {
-         o = Sim::findObject(dAtoi(argv[1]));
-         if (!o)
-            return 0.0f;
-      }
-
-      StringStackConsoleWrapper args(argc, argv);
-      return entry->cb.mFloatCallbackFunc(o, args.count(), args);
-   }
-
-
-   void script_call_namespace_entry_void(Namespace::Entry* entry, S32 argc, const char** argv)
-   {
-      // maxArgs improper on a number of console function/methods
-      if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
-         return;
-
-      SimObject* o = NULL;
-
-      if (entry->mNamespace && entry->mNamespace->isClass())
-      {
-         Sim::findObject(dAtoi(argv[1]));
-         if (!o)
-            return;
-      }
-
-      StringStackConsoleWrapper args(argc, argv);
-      entry->cb.mVoidCallbackFunc(o, args.count(), args);
-   }
-
-   S32 script_simobject_get_id(SimObject* so)
-   {
-      return so->getId();
-   }
-
-   S32 script_simobject_find(const char* classname, const char* name)
-   {
-      SimObject *object;
-      if( Sim::findObject( name, object ) )
-      {
-         // if we specified a classname do type checking
-         if (classname && dStrlen(classname))
-         {
-            AbstractClassRep* ocr = object->getClassRep();
-            while (ocr)
-            {
-               if (!dStricmp(ocr->getClassName(), classname))
-                  return object->getId();
-               ocr = ocr->getParentClass();
-            }
-
-         }
-
-         // invalid type
-         return 0;
-      }
-
-      // didn't find object
-      return 0;
-   }
-
-   void script_export_callback_string(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
-   {
-      if (!nameSpace || !dStrlen(nameSpace))
-         Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-      else
-         Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
-   }
-
-   void script_export_callback_void(VoidCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
-   {
-
-      if (!nameSpace || !dStrlen(nameSpace))
-         Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-      else
-         Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
-
-
-
-      // example of package support
-      // note that Parent:: does not work with this, at least not yet anyway
-
-      /*
-      Namespace* ns;
-
-      StringTableEntry nspace = NULL;
-
-      if (nameSpace && dStrlen(nameSpace))
-      nspace = StringTable->insert(nameSpace);
-
-      Namespace::unlinkPackages();
-      ns = Namespace::find(nspace, StringTable->insert("fps"));
-      ns->addCommand(StringTable->insert(funcName), cb, StringTable->insert(usage), minArgs + 1, maxArgs + 1 );
-      Namespace::relinkPackages();
-      */
-   }
-
-   void script_export_callback_bool(BoolCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
-   {
-      if (!nameSpace || !dStrlen(nameSpace))
-         Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-      else
-         Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
-   }
-
-   void script_export_callback_int(IntCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
-   {
-      if (!nameSpace || !dStrlen(nameSpace))
-         Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-      else
-         Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
-   }
-
-   void script_export_callback_float(FloatCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
-   {
-      if (!nameSpace || !dStrlen(nameSpace))
-         Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-      else
-         Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
-   }
-
-
-#ifdef TORQUE_OS_WIN
-
-   void script_input_event(S32 type, S32 value1, S32 value2)
-   {
-      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
-      {
-         Win32Window* w = (Win32Window*) PlatformWindowManager::get()->getFirstWindow();
-         WindowId devId = w->getWindowId();
-
-         switch (type)
-         {
-         case 0:
-            w->mouseEvent.trigger(devId,0,value1,value2,w->isMouseLocked());
-            break;
-         case 1:
-            if (value2)
-               w->buttonEvent.trigger(devId,0,IA_MAKE,value1);
-            else
-               w->buttonEvent.trigger(devId,0,IA_BREAK,value1);
-            break;
-
-         }
-
-      }      
-
-   }
-#endif
-
-}
-
-
-DefineEngineStringlyVariadicFunction(TestFunction2Args, const char *, 3, 3, "testFunction(arg1, arg2)")
-{
-   return "Return Value";
-}

+ 54 - 0
Engine/source/cinterface/c_simInterface.cpp

@@ -0,0 +1,54 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2012 GarageGames, LLC
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//-----------------------------------------------------------------------------
+
+#include "console/consoleInternal.h"
+#include "console/simDatablock.h"
+#include "console/simSet.h"
+#include "console/engineAPI.h"
+
+namespace Sim
+{
+   DefineNewEngineFunction(FindObjectById, SimObject*, (U32 pId), , "")
+   {
+      return Sim::findObject(pId);
+   }
+
+   DefineNewEngineFunction(FindObjectByName, SimObject*, (String pName), , "")
+   {
+      return Sim::findObject(StringTable->insert(pName));
+   }
+
+   DefineNewEngineFunction(FindDataBlockByName, SimObject*, (String pName), , "")
+   {
+      return Sim::getDataBlockGroup()->findObject(StringTable->insert(pName));
+   }
+
+   DefineNewEngineFunction(WrapObject, SimObjectPtr<SimObject>*, (SimObject* pObject), , "")
+   {
+      return new SimObjectPtr<SimObject>(pObject);
+   }
+
+   DefineNewEngineFunction(DeleteObjectPtr, void, (SimObjectPtr<SimObject>* pObjectPtr), , "")
+   {
+      delete pObjectPtr;
+   }
+}

+ 40 - 0
Engine/source/cinterface/c_simdatablockInterface.cpp

@@ -0,0 +1,40 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2012 GarageGames, LLC
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//-----------------------------------------------------------------------------
+
+#include "console/simDatablock.h"
+#include "console/engineAPI.h"
+
+DefineNewEngineMethod(SimDataBlock, AssignId, void, (),, "")
+{
+   object->assignId();
+}
+
+DefineNewEngineMethod(SimDataBlock, Preload, void, (),, "")
+{
+   static String errorStr;
+   if (!object->preload(true, errorStr))
+   {
+      Con::errorf(ConsoleLogEntry::General, "Preload failed for %s: %s.",
+         object->getName(), errorStr.c_str());
+      object->deleteObject();
+   }
+}

+ 71 - 0
Engine/source/cinterface/c_simobjectInterface.cpp

@@ -0,0 +1,71 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2012 GarageGames, LLC
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//-----------------------------------------------------------------------------
+
+#include "c_simobjectInterface.h"
+
+#include "console/engineAPI.h"
+#include "console/simObject.h"
+
+DefineNewEngineMethod(SimObject, RegisterObject, bool, (),,"")
+{
+   return object->registerObject();
+}
+
+DefineNewEngineMethod(SimObject, GetField, String, (String fieldName, String arrayIndex),, "")
+{
+   return object->getDataField(StringTable->insert(fieldName), StringTable->insert(arrayIndex));
+}
+
+DefineNewEngineMethod(SimObject, SetField, void, (String fieldName, String arrayIndex, String value),, "")
+{
+   object->setDataField(StringTable->insert(fieldName), StringTable->insert(arrayIndex), StringTable->insert(value));
+}
+
+DefineNewEngineMethod(SimObject, CopyFrom, void, (SimObject* parent),, "")
+{
+   if (parent)
+   {
+      object->setCopySource(parent);
+      object->assignFieldsFrom(parent);
+   }
+}
+
+DefineNewEngineMethod(SimObject, SetMods, void, (bool modStaticFields, bool modDynamicFields), , "")
+{
+   object->setModStaticFields(modStaticFields);
+   object->setModDynamicFields(modDynamicFields);
+}
+
+DefineNewEngineMethod(SimObject, IsLocked, bool, (), , "")
+{
+   return object->isLocked();
+}
+
+DefineNewEngineMethod(SimObject, InspectPreApply, void, (), , "")
+{
+   object->inspectPreApply();
+}
+
+DefineNewEngineMethod(SimObject, InspectPostApply, void, (), , "")
+{
+   object->inspectPostApply();
+}

+ 55 - 426
Engine/source/cinterface/cinterface.cpp

@@ -19,449 +19,78 @@
 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 // IN THE SOFTWARE.
 //-----------------------------------------------------------------------------
+#include "cinterface.h"
 
-#include "platform/platform.h"
 #include "console/compiler.h"
-#include "console/consoleInternal.h"
-#include "console/engineAPI.h"
-#include "core/util/tDictionary.h"
-#include "core/strings/stringFunctions.h"
-#include "app/mainLoop.h"
 #include "windowManager/platformWindow.h"
-#include "windowManager/platformWindowMgr.h"
 
-#ifdef TORQUE_OS_WIN
-#include "windowManager/win32/win32Window.h"
-#include "windowManager/win32/winDispatch.h"
-extern void createFontInit(void);
-extern void createFontShutdown(void);   
-#endif
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-   extern S32 CreateMiniDump(LPEXCEPTION_POINTERS ExceptionInfo);
-#endif
-
-static HashTable<StringTableEntry,StringTableEntry> gSecureScript;
-
-extern bool LinkConsoleFunctions;
-
-extern "C" {
-
-   // reset the engine, unloading any current level and returning to the main menu
-	void torque_reset()
-	{
-		Con::evaluate("disconnect();");
-	}
-
-   // initialize Torque 3D including argument handling
-	S32 torque_engineinit(S32 argc, const char **argv)
-	{
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-      __try {
-#endif
-
-		LinkConsoleFunctions = true;
-
-#if defined(_MSC_VER)
-		createFontInit();
-#endif
-
-		// Initialize the subsystems.
-		StandardMainLoop::init();
-
-		// Handle any command line args.
-		if(!StandardMainLoop::handleCommandLine(argc, argv))
-		{
-			Platform::AlertOK("Error", "Failed to initialize game, shutting down.");
-			return false;
-		}
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-      }
-
-		__except( CreateMiniDump(GetExceptionInformation()) )
-		{
-			_exit(0);
-		}
-#endif
-
-      return true;
-
-	}
-
-   // tick Torque 3D's main loop
-	S32 torque_enginetick()
-	{
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-      __try {
-#endif
-
-		bool ret = StandardMainLoop::doMainLoop(); 
-      return ret;
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-      }
-		__except( CreateMiniDump(GetExceptionInformation()) )
-		{
-			_exit(0);
-		}
-#endif
-
-      
-
-	}
-
-	S32 torque_getreturnstatus()
-	{
-		return StandardMainLoop::getReturnStatus();
-	}
-
-   // signal an engine shutdown (as with the quit(); console command)
-	void torque_enginesignalshutdown()
-	{
-		Con::evaluate("quit();");
-	}
-
-   // shutdown the engine
-	S32 torque_engineshutdown()
-	{
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-      __try {
-#endif
-
-		// Clean everything up.
-		StandardMainLoop::shutdown();
-
-#if defined(_MSC_VER)
-		createFontShutdown();
-#endif
-
-#if defined( TORQUE_MINIDUMP ) && defined( TORQUE_RELEASE )
-      }
-
-		__except( CreateMiniDump(GetExceptionInformation()) )
-		{
-			_exit(0);
-		}
-#endif
-
-		// Return.  
-		return true;
-
-	}
-
-	bool torque_isdebugbuild()
-	{
-#ifdef _DEBUG
-		return true;
-#else
-		return false;
-#endif
-
-	}
-
-	S32 torque_getconsolebool(const char* name)
-	{
-		return Con::getBoolVariable(name);
-	}
-
-	void torque_setconsolebool(const char* name, bool value)
-	{
-		Con::setBoolVariable(name, value);
-	}
-
-	static char* gExecutablePath = NULL;
-
-	const char* torque_getexecutablepath()
-	{
-		return gExecutablePath;
-	} 
-
-	void torque_setexecutablepath(const char* directory)
-	{
-		dsize_t pathLen = dStrlen(directory) + 1;
-		gExecutablePath = new char[pathLen];
-		dStrcpy(gExecutablePath, directory, pathLen);
-	} 
-
-   // set Torque 3D into web deployment mode (disable fullscreen exlusive mode, etc)
-	void torque_setwebdeployment()
-	{
-		Platform::setWebDeployment(true);
-	}
-
-   // Get a console variable
-	const char* torque_getvariable(const char* name)
-	{
-		return Con::getVariable(StringTable->insert(name));
-	}
-
-   // Set a console variable
-	void torque_setvariable(const char* name, const char* value)
-	{
-		Con::setVariable(StringTable->insert(name), StringTable->insert(value));
-	}
-
-	static Namespace::Entry* GetEntry(const char* nameSpace, const char* name)                                          
-	{
-		Namespace* ns = NULL;
-
-		if (!nameSpace || !dStrlen(nameSpace))
-			ns = Namespace::mGlobalNamespace;
-		else
-		{
-			nameSpace = StringTable->insert(nameSpace);
-			ns = Namespace::find(nameSpace); //can specify a package here, maybe need, maybe not
-		}
-
-		if (!ns)
-			return NULL;
-
-		name = StringTable->insert(name);
-
-		Namespace::Entry* entry = ns->lookupRecursive(name);
-
-		return entry;
-	}
-
-   // Export a function to the Torque 3D console system which matches the StringCallback function prototype
-   // specify the nameSpace, functionName, usage, min and max arguments 
-	void torque_exportstringcallback(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage,  S32 minArgs, S32 maxArgs)
-	{
-		if (!nameSpace || !dStrlen(nameSpace))
-			Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
-		else
-			Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
-	}
-
-	void torque_callvoidfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-
-		Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-		if (!entry)
-			return;
-
-		StringStackConsoleWrapper args(argc, argv);
-		entry->cb.mVoidCallbackFunc(NULL, args.count(), args);
-	}
-
-	F32 torque_callfloatfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-
-		Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-		if (!entry)
-			return 0.0f;
-
-		StringStackConsoleWrapper args(argc, argv);
-		return entry->cb.mFloatCallbackFunc(NULL, args.count(), args);
-	}
-
-	S32 torque_callintfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-
-		Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-		if (!entry)
-			return 0;
-
-		StringStackConsoleWrapper args(argc, argv);
-		return entry->cb.mIntCallbackFunc(NULL, args.count(), args);
-	}
-
-
-	const char * torque_callstringfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-		Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-		if (!entry)
-			return "";
-
-		StringStackConsoleWrapper args(argc, argv);
-		return entry->cb.mStringCallbackFunc(NULL, args.count(), args);
-	}
-
-	bool torque_callboolfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-		Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-		if (!entry)
-			return false;
-
-		StringStackConsoleWrapper args(argc, argv);
-		return entry->cb.mBoolCallbackFunc(NULL, args.count(), args);
-	}
-
-
-	const char * torque_callscriptfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-		Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-		if (!entry)
-			return "";
-
-		if(!entry->mFunctionOffset)
-			return "";
-
-		StringStackConsoleWrapper args(argc, argv);
-		const char* ret = entry->mCode->exec(entry->mFunctionOffset, StringTable->insert(name), entry->mNamespace, args.count(), args, false, entry->mPackage);
-
-		if (!ret || !dStrlen(ret))
-			return "";
-
-		return ret;
-
-	}
-
-
-   // Call a TorqueScript console function that has been marked as secure
-	const char* torque_callsecurefunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
-	{
-		static const char* invalidChars = "()=:{}";
-		String s = nameSpace;
-		s += "::";
-		s += name;
-		s = String::ToUpper(s);
-
-		if (!gSecureScript.count(StringTable->insert(s.c_str())))
-		{
-			Con::warnf("\nAttempt to call insecure script: %s\n", s.c_str());
-			return "";
-		}
-
-		// scan through for invalid characters
-		for (S32 i = 0; i < argc ; i++)
-			for (S32 j = 0; j < dStrlen(invalidChars) ; j++)
-				for (S32 k = 0; k < dStrlen(argv[i]); k++)
-					if (invalidChars[j] == argv[i][k])
-					{
-						Con::warnf("\nInvalid parameter passed to secure script: %s, %s\n", s.c_str(), argv[i]);
-						return "";
-					}
-
-					Namespace::Entry* entry = GetEntry(nameSpace, name);
-
-					if (!entry)
-						return "";
-
-					static char returnBuffer[32];
-
-					switch(entry->mType)
-					{
-					case Namespace::Entry::ConsoleFunctionType:
-						return torque_callscriptfunction(nameSpace, name, argc, argv);
-
-					case Namespace::Entry::StringCallbackType:
-						return torque_callstringfunction(nameSpace, name, argc, argv);
-
-					case Namespace::Entry::IntCallbackType:
-						dSprintf(returnBuffer, sizeof(returnBuffer), "%d", torque_callintfunction(nameSpace, name, argc, argv));
-						return returnBuffer;
-
-					case Namespace::Entry::FloatCallbackType:
-						dSprintf(returnBuffer, sizeof(returnBuffer), "%g", torque_callfloatfunction(nameSpace, name, argc, argv));
-						return returnBuffer;
-
-					case Namespace::Entry::VoidCallbackType:
-						torque_callvoidfunction(nameSpace, name, argc, argv);
-						return "";
-
-					case Namespace::Entry::BoolCallbackType:
-						dSprintf(returnBuffer, sizeof(returnBuffer), "%d", (U32) torque_callboolfunction(nameSpace, name, argc, argv));
-						return returnBuffer;
-					};
-
-					return "";
-
-	}
-
-   // Set a TorqueScript console function as secure and available for JavaScript via the callScript plugin method
-	void torque_addsecurefunction(const char* nameSpace, const char* fname)
-	{
-		String s = nameSpace;
-		s += "::";
-		s += fname;
-		s = String::ToUpper(s);
-
-		gSecureScript.insertEqual(StringTable->insert(s.c_str()), StringTable->insert(s.c_str()));
-	}
-
-
-   // Evaluate arbitrary TorqueScript (ONLY CALL torque_evaluate FROM TRUSTED CODE!!!)
-	const char* torque_evaluate(const char* code)
-	{
-		return Con::evaluate(code);
-	}
-
-   // resize the Torque 3D child window to the specified width and height
-	void torque_resizewindow(S32 width, S32 height)
-	{
-		if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
-			PlatformWindowManager::get()->getFirstWindow()->setSize(Point2I(width,height));
-	}
-
-#if defined(TORQUE_OS_WIN) && !defined(TORQUE_SDL)
-   // retrieve the hwnd of our render window
-   void* torque_gethwnd()
-   {
-      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
-      {
-         Win32Window* w = (Win32Window*) PlatformWindowManager::get()->getFirstWindow();
-         return (void *) w->getHWND();
-      }
+CInterface& CInterface::GetCInterface()
+{
+   static CInterface INSTANCE;
+   return INSTANCE;
+}
 
-      return NULL;
-   }
+bool CInterface::isMethod(const char* className, const char* methodName)
+{
+   return GetCInterface()._isMethod(className, methodName);
+}
 
-   // directly add a message to the Torque 3D event queue, bypassing the Windows event queue
-   // this is useful in the case of the IE plugin, where we are hooking into an application 
-   // level message, and posting to the windows queue would cause a hang
-   void torque_directmessage(U32 message, U32 wparam, U32 lparam)
-   {
-      if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
-      {
-         Win32Window* w = (Win32Window*) PlatformWindowManager::get()->getFirstWindow();
-         Dispatch(DelayedDispatch,w->getHWND(),message,wparam,lparam);
-      }      
-   }
-   
-#endif
+const char* CInterface::CallFunction(const char* nameSpace, const char* name, const char **argv, int argc, bool *result)
+{
+   return GetCInterface()._CallFunction(nameSpace, name, argv, argc, result);
 }
 
-// This function is solely to test the TorqueScript <-> Javascript binding
-// By default, it is marked as secure by the web plugins and then can be called from
-// Javascript on the web page to ensure that function calls across the language
-// boundry are working with arguments and return values
-DefineEngineFunction( testJavaScriptBridge, const char *, (const char* arg1, const char* arg2, const char* arg3), , "testBridge(arg1, arg2, arg3)")
+const char* CInterface::CallMethod(SimObject* obj, const char* name, const char **argv, int argc, bool *res)
 {
-	S32 failed = 0;
-		if (dStrcmp(arg1,"one"))
-			failed = 2;
-		if (dStrcmp(arg2,"two"))
-			failed = 2;
-		if (dStrcmp(arg3,"three"))
-			failed = 2;
-	
+   return GetCInterface()._CallMethod(obj->getClassName(), obj->getClassNamespace(), obj->getId(), name, argv, argc, res);
+}
 
-	//attempt to call from TorqueScript -> JavaScript
-	const char* jret = Con::evaluate("JS::bridgeCallback(\"one\",\"two\",\"three\");");
+void CInterface::CallMain(bool *res)
+{
+   GetCInterface()._CallMain(res);
+}
 
-	if (dStrcmp(jret,"42"))
-		failed = 3;
+bool CInterface::_isMethod(const char* className, const char* methodName) const
+{
+   if (mIsMethodCallback)
+      return mIsMethodCallback(className, methodName);
 
-	static const U32 bufSize = 256;
-	char *ret = Con::getReturnBuffer(bufSize);
+   return NULL;
+}
 
-	dSprintf(ret, bufSize, "%i", failed);
+const char* CInterface::_CallFunction(const char* nameSpace, const char* name, const char **argv, int argc, bool *result) const
+{
+   if (mFunctionCallback)
+      return mFunctionCallback(nameSpace, name, argv, argc, result);
 
-	return ret;
+   *result = false;
+   return NULL;
 }
 
+const char* CInterface::_CallMethod(const char* className, const char* classNamespace, U32 object, const char* name, const char **argv, int argc, bool *res) const
+{
+   if (mMethodCallback)
+      return mMethodCallback(className, classNamespace, object, name, argv, argc, res);
 
+   *res = false;
+   return NULL;
+}
 
+void CInterface::_CallMain(bool *res) const
+{
+   if (mMainCallback)
+   {
+      *res = true;
+      mMainCallback();
+      return;
+   }
 
+   *res = false;
+}
 
+TORQUE_API void SetCallbacks(void* ptr, void* methodPtr, void* isMethodPtr, void* mainPtr) {
+   CInterface::GetCInterface().SetCallFunctionCallback(ptr);
+   CInterface::GetCInterface().SetCallMethodCallback(methodPtr);
+   CInterface::GetCInterface().SetCallIsMethodCallback(isMethodPtr);
+   CInterface::GetCInterface().SetMainCallback(mainPtr);
+}

+ 35 - 4
Engine/source/cinterface/cinterface.h

@@ -21,10 +21,41 @@
 //-----------------------------------------------------------------------------
 
 #pragma once
+#include "platform/platformDlibrary.h"
+#include "console/engineAPI.h"
+#include "console/simBase.h"
 
-// cinterface can override this (useful for plugins, etc)
-extern "C" {
+#define CALL_CINTERFACE_FUNCTION(name, ...){const char *v[] = { __VA_ARGS__ }; CInterface::CallFunction(name, v, sizeof(v) / sizeof(*v));}
 
-const char* torque_getexecutablepath(); 
+class CInterface {
+   typedef bool(*IsMethodCallback)(const char* className, const char* methodName);
+   typedef void(*CallMainCallback)();
+   typedef const char* (*CallFunctionCallback)(const char* nameSpace, const char* name, const char **argv, int argc, bool *result);
+   typedef const char* (*CallMethodCallback)(const char* className, const char* classNamespace, U32 object, const char* name, const char **argv, int argc, bool *result);
+   IsMethodCallback mIsMethodCallback;
+   CallFunctionCallback mFunctionCallback;
+   CallMethodCallback mMethodCallback;
+   CallMainCallback mMainCallback;
+   const char* _CallFunction(const char* nameSpace, const char* name, const char **argv, int argc, bool *result) const;
+   const char* _CallMethod(const char* className, const char* classNamespace, U32 object, const char* name, const char **argv, int argc, bool *res) const;
+   void _CallMain(bool *res) const;
+   bool _isMethod(const char* className, const char* methodName) const;
+public:
+   CInterface()
+   {
+      mFunctionCallback = NULL;
+      mMethodCallback = NULL;
+      mIsMethodCallback = NULL;
+      mMainCallback = NULL;
+   }
 
-}
+   static const char* CallFunction(const char* nameSpace, const char* name, const char **argv, int argc, bool *result);
+   static const char* CallMethod(SimObject* obj, const char* name, const char **argv, int argc, bool *res);
+   static void CallMain(bool *res);
+   static bool isMethod(const char* className, const char* methodName);
+   static CInterface& GetCInterface();
+   void SetCallFunctionCallback(void* ptr) { mFunctionCallback = (CallFunctionCallback)ptr; };
+   void SetCallMethodCallback(void* ptr) { mMethodCallback = (CallMethodCallback)ptr; };
+   void SetCallIsMethodCallback(void* ptr) { mIsMethodCallback = (IsMethodCallback)ptr; };
+   void SetMainCallback(void* ptr) { mMainCallback = (CallMainCallback)ptr; };
+};

+ 1 - 1
Engine/source/platformMac/macFileIO.mm

@@ -37,7 +37,7 @@
 #import "core/strings/stringFunctions.h"
 #import "console/console.h"
 #import "platform/profiler.h"
-#import "cinterface/cinterface.h"
+#import "cinterface/c_controlInterface.h"
 #import "core/volume.h"
 
 //TODO: file io still needs some work...