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renames the engine method arg to avoid name confusion.

Areloch 9 年之前
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af2ac4472e
共有 1 個文件被更改,包括 3 次插入3 次删除
  1. 3 3
      Engine/source/gui/editor/guiInspector.cpp

+ 3 - 3
Engine/source/gui/editor/guiInspector.cpp

@@ -921,15 +921,15 @@ DefineEngineMethod( GuiInspector, setObjectField, void, (const char* fieldname,
 
 //-----------------------------------------------------------------------------
 
-DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* object), ,
+DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* obj), ,
 	"Returns the id of an awake inspector that is inspecting the passed object if one exists\n"
 	"@param object Object to find away inspector for."
 	"@return id of an awake inspector that is inspecting the passed object if one exists, else NULL or 0.")
 {
-   if ( !object )
+   if ( !obj)
       return NULL;
 
-   SimObject *inspector = GuiInspector::findByObject( object );
+   SimObject *inspector = GuiInspector::findByObject(obj);
 
    if ( !inspector )
       return NULL;