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@@ -46,6 +46,10 @@
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#include "core/volume.h"
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#include "gui/worldEditor/worldEditor.h"
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#include "T3D/prefab.h"
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+#include "T3D/trigger.h"
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+#include "T3D/zone.h"
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+#include "T3D/portal.h"
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+#include "math/mPolyhedron.impl.h"
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IMPLEMENT_CONOBJECT( GuiConvexEditorCtrl );
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@@ -161,6 +165,35 @@ void GuiConvexEditorCtrl::setVisible( bool val )
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mGizmoProfile->flags = mSavedGizmoFlags;
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mSavedGizmoFlags = -1;
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}
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+
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+ SimGroup* misGroup;
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+ if (Sim::findObject("MissionGroup", misGroup))
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+ {
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+ //Make our proxy objects "real" again
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+ for (U32 i = 0; i < mProxyObjects.size(); ++i)
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+ {
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+ if (!mProxyObjects[i].shapeProxy || !mProxyObjects[i].targetObject)
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+ continue;
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+
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+ AbstractClassRep* classRep = AbstractClassRep::findClassRep(mProxyObjects[i].targetObjectClass);
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+ if (!classRep)
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - No such class: %s", mProxyObjects[i].targetObjectClass);
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+ continue;
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+ }
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+
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+ SceneObject* polyObj = createPolyhedralObject(mProxyObjects[i].targetObjectClass.c_str(), mProxyObjects[i].shapeProxy);
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+
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+ misGroup->addObject(polyObj);
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+
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+ //Now, remove the convex proxy
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+ mProxyObjects[i].shapeProxy->deleteObject();
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+ mProxyObjects[i].targetObject->deleteObject();
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+ mProxyObjects.erase(i);
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+ --i;
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+ }
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+
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+ }
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}
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else
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{
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@@ -188,6 +221,60 @@ void GuiConvexEditorCtrl::setVisible( bool val )
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}
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updateGizmoPos();
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mSavedGizmoFlags = mGizmoProfile->flags;
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+
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+ SimGroup* misGroup;
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+ if (Sim::findObject("MissionGroup", misGroup))
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+ {
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+ for (U32 c = 0; c < misGroup->size(); ++c)
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+ {
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+ bool isTrigger = (misGroup->at(c)->getClassName() == StringTable->insert("Trigger"));
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+ bool isZone = (misGroup->at(c)->getClassName() == StringTable->insert("Zone"));
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+ bool isPortal = (misGroup->at(c)->getClassName() == StringTable->insert("Portal"));
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+ bool isOccluder = (misGroup->at(c)->getClassName() == StringTable->insert("OcclusionVolume"));
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+
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+ if (isZone || isPortal || isOccluder)
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+ {
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+ SceneObject* sceneObj = static_cast<SceneObject*>(misGroup->at(c));
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+ if (!sceneObj)
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+ {
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+ Con::errorf("WorldEditor::createConvexShapeFrom - Invalid object");
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+ continue;
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+ }
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+
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+ ConvexShape* proxyShape = createConvexShapeFrom(sceneObj);
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+
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+ //Set the texture to a representatory one so we know what's what
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+ if (isTrigger)
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+ proxyShape->mMaterialName = "TriggerProxyMaterial";
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+ else if (isPortal)
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+ proxyShape->mMaterialName = "PortalProxyMaterial";
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+ else if (isZone)
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+ proxyShape->mMaterialName = "ZoneProxyMaterial";
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+ else if (isOccluder)
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+ proxyShape->mMaterialName = "OccluderProxyMaterial";
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+
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+ proxyShape->_updateMaterial();
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+
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+ sceneObj->setHidden(true);
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+
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+ //set up the proxy object
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+ ConvexShapeProxy newProxy;
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+ newProxy.shapeProxy = proxyShape;
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+ newProxy.targetObject = sceneObj;
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+
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+ if (isTrigger)
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+ newProxy.targetObjectClass = "Trigger";
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+ else if (isPortal)
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+ newProxy.targetObjectClass = "Portal";
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+ else if (isZone)
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+ newProxy.targetObjectClass = "Zone";
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+ else
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+ newProxy.targetObjectClass = "OcclusionVolume";
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+
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+ mProxyObjects.push_back(newProxy);
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+ }
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+ }
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+ }
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}
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}
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@@ -438,6 +525,8 @@ void GuiConvexEditorCtrl::on3DMouseDragged(const Gui3DMouseEvent & event)
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setupShape( newShape );
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+ newShape->setField("material", mConvexSEL->getMaterialName());
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+
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submitUndo( CreateShape, newShape );
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setSelection( newShape, -1 );
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@@ -2033,7 +2122,8 @@ ConvexShape* ConvexEditorCreateTool::extrudeShapeFromFace( ConvexShape *inShape,
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surf.mulL( worldToShape );
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}
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- newShape->setField( "material", Parent::mEditor->mMaterialName );
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+ //newShape->setField( "material", Parent::mEditor->mMaterialName );
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+ newShape->setField("material", inShape->getMaterialName());
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newShape->registerObject();
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mEditor->updateShape( newShape );
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@@ -2179,6 +2269,211 @@ void GuiConvexEditorCtrl::splitSelectedFace()
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updateGizmoPos();
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}
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+SceneObject* GuiConvexEditorCtrl::createPolyhedralObject(const char* className, SceneObject* geometryProvider)
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+{
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+ if (!geometryProvider)
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - Invalid geometry provider!");
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+ return NULL;
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+ }
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+
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+ if (!className || !className[0])
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - Invalid class name");
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+ return NULL;
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+ }
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+
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+ AbstractClassRep* classRep = AbstractClassRep::findClassRep(className);
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+ if (!classRep)
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - No such class: %s", className);
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+ return NULL;
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+ }
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+
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+ // We don't want the extracted poly list to be affected by the object's
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+ // current transform and scale so temporarily reset them.
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+
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+ MatrixF savedTransform = geometryProvider->getTransform();
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+ Point3F savedScale = geometryProvider->getScale();
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+
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+ geometryProvider->setTransform(MatrixF::Identity);
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+ geometryProvider->setScale(Point3F(1.f, 1.f, 1.f));
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+
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+ // Extract the geometry. Use the object-space bounding volumes
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+ // as we have moved the object to the origin for the moment.
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+
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+ OptimizedPolyList polyList;
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+ if (!geometryProvider->buildPolyList(PLC_Export, &polyList, geometryProvider->getObjBox(), geometryProvider->getObjBox().getBoundingSphere()))
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - Failed to extract geometry!");
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+ return NULL;
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+ }
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+
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+ // Restore the object's original transform.
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+
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+ geometryProvider->setTransform(savedTransform);
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+ geometryProvider->setScale(savedScale);
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+
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+ // Create the object.
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+
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+ SceneObject* object = dynamic_cast< SceneObject* >(classRep->create());
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+ if (!Object)
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - Could not create SceneObject with class '%s'", className);
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+ return NULL;
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+ }
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+
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+ // Convert the polylist to a polyhedron.
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+
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+ Polyhedron polyhedron = polyList.toPolyhedron();
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+
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+ // Add the vertex data.
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+
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+ const U32 numPoints = polyhedron.getNumPoints();
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+ const Point3F* points = polyhedron.getPoints();
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+
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+ for (U32 i = 0; i < numPoints; ++i)
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+ {
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+ static StringTableEntry sPoint = StringTable->insert("point");
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+ object->setDataField(sPoint, NULL, EngineMarshallData(points[i]));
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+ }
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+
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+ // Add the plane data.
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+
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+ const U32 numPlanes = polyhedron.getNumPlanes();
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+ const PlaneF* planes = polyhedron.getPlanes();
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+
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+ for (U32 i = 0; i < numPlanes; ++i)
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+ {
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+ static StringTableEntry sPlane = StringTable->insert("plane");
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+ const PlaneF& plane = planes[i];
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+
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+ char buffer[1024];
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+ dSprintf(buffer, sizeof(buffer), "%g %g %g %g", plane.x, plane.y, plane.z, plane.d);
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+
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+ object->setDataField(sPlane, NULL, buffer);
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+ }
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+
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+ // Add the edge data.
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+
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+ const U32 numEdges = polyhedron.getNumEdges();
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+ const Polyhedron::Edge* edges = polyhedron.getEdges();
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+
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+ for (U32 i = 0; i < numEdges; ++i)
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+ {
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+ static StringTableEntry sEdge = StringTable->insert("edge");
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+ const Polyhedron::Edge& edge = edges[i];
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+
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+ char buffer[1024];
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+ dSprintf(buffer, sizeof(buffer), "%i %i %i %i ",
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+ edge.face[0], edge.face[1],
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+ edge.vertex[0], edge.vertex[1]
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+ );
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+
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+ object->setDataField(sEdge, NULL, buffer);
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+ }
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+
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+ // Set the transform.
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+
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+ object->setTransform(savedTransform);
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+ object->setScale(savedScale);
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+
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+ // Register and return the object.
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+
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+ if (!object->registerObject())
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+ {
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+ Con::errorf("WorldEditor::createPolyhedralObject - Failed to register object!");
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+ delete object;
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+ return NULL;
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+ }
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+
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+ return object;
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+}
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+
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+ConvexShape* GuiConvexEditorCtrl::createConvexShapeFrom(SceneObject* polyObject)
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+{
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+ if (!polyObject)
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+ {
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+ Con::errorf("WorldEditor::createConvexShapeFrom - Invalid object");
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+ return NULL;
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+ }
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+
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+ IScenePolyhedralObject* iPoly = dynamic_cast< IScenePolyhedralObject* >(polyObject);
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+ if (!iPoly)
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+ {
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+ Con::errorf("WorldEditor::createConvexShapeFrom - Not a polyhedral object!");
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+ return NULL;
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+ }
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+
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+ // Get polyhedron.
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+
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+ AnyPolyhedron polyhedron = iPoly->ToAnyPolyhedron();
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+ const U32 numPlanes = polyhedron.getNumPlanes();
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+ if (!numPlanes)
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+ {
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+ Con::errorf("WorldEditor::createConvexShapeFrom - Object returned no valid polyhedron");
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+ return NULL;
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+ }
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+
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+ // Create a ConvexShape.
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+
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+ ConvexShape* shape = new ConvexShape();
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+
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+ // Add all planes.
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+
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+ for (U32 i = 0; i < numPlanes; ++i)
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+ {
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+ const PlaneF& plane = polyhedron.getPlanes()[i];
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+
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+ // Polyhedron planes are facing inwards so we need to
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+ // invert the normal here.
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+
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+ Point3F normal = plane.getNormal();
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+ normal.neg();
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+
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+ // Turn the orientation of the plane into a quaternion.
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+ // The normal is our up vector (that's what's expected
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+ // by ConvexShape for the surface orientation).
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+
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+ MatrixF orientation(true);
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+ MathUtils::getMatrixFromUpVector(normal, &orientation);
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+ const QuatF quat(orientation);
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+
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+ // Get the plane position.
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+
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+ const Point3F position = plane.getPosition();
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+
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+ // Turn everything into a "surface" property for the ConvexShape.
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+
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+ char buffer[1024];
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+ dSprintf(buffer, sizeof(buffer), "%g %g %g %g %g %g %g",
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+ quat.x, quat.y, quat.z, quat.w,
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+ position.x, position.y, position.z
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+ );
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+
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+ // Add the surface.
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+
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+ static StringTableEntry sSurface = StringTable->insert("surface");
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+ shape->setDataField(sSurface, NULL, buffer);
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+ }
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+
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+ // Copy the transform.
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+
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+ shape->setTransform(polyObject->getTransform());
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+ shape->setScale(polyObject->getScale());
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+
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+ // Register the shape.
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+
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+ if (!shape->registerObject())
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+ {
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+ Con::errorf("WorldEditor::createConvexShapeFrom - Could not register ConvexShape!");
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+ delete shape;
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+ return NULL;
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+ }
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+
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+ return shape;
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+}
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+
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DefineConsoleMethod( GuiConvexEditorCtrl, hollowSelection, void, (), , "" )
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{
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object->hollowSelection();
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