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Old project generator is dead again

rextimmy 5 年 前
コミット
b616d17375
3 ファイル変更0 行追加81 行削除
  1. 0 2
      allProjects.txt
  2. 0 22
      generateAllProjects.bat
  3. 0 57
      projects.xml

+ 0 - 2
allProjects.txt

@@ -1,2 +0,0 @@
-Templates\Full\
-Templates\Empty\

+ 0 - 22
generateAllProjects.bat

@@ -1,22 +0,0 @@
-@echo off
-setlocal
-
-for /F "delims=^" %%a in (allProjects.txt) do if exist "%%a"\generateProjects.bat (
-
-   setlocal
-
-   echo.
-   echo.
-   echo === %%a =========
-   echo.
-
-   cd %%a
-   call generateProjects.bat noPause
-
-   endlocal
-)
-
-endlocal
-
-echo.
-pause

+ 0 - 57
projects.xml

@@ -1,57 +0,0 @@
-<!-- World Builder Launcher Project Entries
-
-Entry Attribute Descriptions
-
-'type'
-projectDirectory  = Assumes that one directory down is the project, and inside is the executable
-file              = Execute the file directly
-
-'path'
-Path to the root project directory, or directly to the file (including file itself)
-
-'args'
-Any additional command line switches to be sent to the executable.
-
-Here are some examples:
-<entries>
-  <entry type="projectDirectory" path="Demos" args="">Demos</entry>
-  <entry type="projectDirectory" path="Genre Kits" args="">Genre Kits</entry>
-  <entry type="file" path="Demos/Stronghold/game/rStronghold.exe" args="">Stronghold Demo</entry>
-</entries>
--->
-<entries>
-  <entry type="projectDirectory" path="My Projects" args="">My Projects</entry>
-  <entry type="projectDirectory" path="Games" args="">Games</entry>
-  <entry type="projectDirectory" path="Demos" args="">Demos</entry>
-  <entry type="projectDirectory" path="Examples" args="">Examples</entry>
-  <entry type="projectDirectory" path="Genre Kits" args="">Genre Kits</entry>
-  <entry type="templateDirectory" path="Templates" args="">Templates</entry>
-
-  <entry type="modules">
-    <module name="openGL">OpenGL Rendering</module>
-    <module name="d3d11">Direct3D 11 Rendering</module>
-    <module name="fmod">FMod Sound Engine</module>
-    <module name="leapMotion" path="$LEAPMOTION_SDK_PATH">Leap Motion Controller</module>
-    <module name="razerHydra" path="$RAZERHYDRA_SDK_PATH">Razer Hydra Controller</module>
-    <module name="oculusVR" path="$OCULUSVR_SDK_PATH">Oculus VR Devices</module>
-    <module name="webDeploy">Web Deployment</module>
-    <module name="navigation" default="1">Recast Navigation</module>
-    <module name="testing" default="1">Unit testing</module>
-    <moduleGroup description="Physics Library">
-      <module name="" donotwrite="1" default="1">Torque Physics</module>
-      <module name="physX">PhysX 2.8 Physics Library</module>
-      <module name="physX3">PhysX 3.2 Physics Library</module>
-      <module name="bullet">Bullet Physics Library</module>
-    </moduleGroup>
-  </entry>
-
-  <entry type="projectDefines">
-    <projectDefine name="TORQUE_MINIDUMP">Minidump Support</projectDefine>
-  </entry>
-
-  <entry type="moveClasses">
-    <moveClass name="" donotwrite="1" default="1">Standard Move Class</moveClass>
-    <moveClass name="$TORQUE_HIFI_NET">HIFI Networking</moveClass>
-    <moveClass name="$TORQUE_EXTENDED_MOVE">ExtendedMove</moveClass>
-  </entry>
-</entries>