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Update assetManager.cpp

stop crash when dumping declared assets if the asset is private
marauder2k7 6 月之前
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b630442683
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      Engine/source/assets/assetManager.cpp

+ 2 - 2
Engine/source/assets/assetManager.cpp

@@ -1613,8 +1613,8 @@ void AssetManager::dumpDeclaredAssets( void ) const
             pAssetDefinition->mAssetInternal,
             pAssetDefinition->mAssetInternal,
             pAssetDefinition->mAssetPrivate,
             pAssetDefinition->mAssetPrivate,
             pAssetDefinition->mAssetType,
             pAssetDefinition->mAssetType,
-            pAssetDefinition->mpModuleDefinition->getModuleId(),
-            pAssetDefinition->mpModuleDefinition->getVersionId(),
+            pAssetDefinition->mAssetPrivate ? "Private" : pAssetDefinition->mpModuleDefinition->getModuleId(),
+            pAssetDefinition->mAssetPrivate ? 0 : pAssetDefinition->mpModuleDefinition->getVersionId(),
             pAssetDefinition->mAssetBaseFilePath );
             pAssetDefinition->mAssetBaseFilePath );
     }
     }