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removes StaticObjectType flag from water objects.

https://github.com/GarageGames/Torque3D/issues/1458
Azaezel %!s(int64=10) %!d(string=hai) anos
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b6bd8c863c
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Engine/source/environment/waterObject.cpp

+ 1 - 1
Engine/source/environment/waterObject.cpp

@@ -206,7 +206,7 @@ WaterObject::WaterObject()
    mEmissive( false ),
    mUnderwaterColor(9, 6, 5, 240)
 {
-   mTypeMask = WaterObjectType | StaticObjectType;
+   mTypeMask = WaterObjectType;
 
    for( U32 i=0; i < MAX_WAVES; i++ )
    {