https://github.com/GarageGames/Torque3D/issues/1458
@@ -206,7 +206,7 @@ WaterObject::WaterObject()
mEmissive( false ),
mUnderwaterColor(9, 6, 5, 240)
{
- mTypeMask = WaterObjectType | StaticObjectType;
+ mTypeMask = WaterObjectType;
for( U32 i=0; i < MAX_WAVES; i++ )